- Here's how to clear Obmuer Temple and the Tower of Knowledge in Queen's Domain.
- Start at the Queen's Domain Campfire
- Beat the Shrine Guardian
- Get the Azure Torch and Second Wind Gem
- Light the First Two Gargoyles in Queen's Domain
- Collect the Four Slates
- Clear Obmuer Temple
- Defeat the Royal Guards and Dagoom
- Solve the Tower of Knowledge in Queen's Domain
- Get the Storm Gem and Archives Key
- Beat the Necronomicon
- Open the Way to the Mausoleum
- What to Do Next
- FAQ
- Q. How many Wind Gems do you need to reach Obmuer Temple in Queen's Domain?
- Q. Which gargoyles do you light in the Tower of Knowledge?
- Q. Do you need every Trident Key in Queen's Domain?
- Q. How do you open the path to the mausoleum?
Here's how to clear Obmuer Temple and the Tower of Knowledge in Queen's Domain.
Queen's Domain gives few directions, and the Isle of Neasied loops back on itself in ways that are easy to lose track of. This route covers the main path from the opening campfire to the mausoleum door, reportedly a third to half of the game.
The route skips most secrets on purpose. Stop and explore whenever a side path catches your eye, since items are hidden nearly everywhere.
Start at the Queen's Domain Campfire
Talk to the soldiers at the campfire for the Rusted Short Sword. Break the planks blocking the way to the first Crystal Monument, a save point. Run past the nearby enemies to grab the Dagger Belt early, since throwing weapons make fights easier.
Your first goal in Queen's Domain is the gate to the Endu Shrine. Its key is in a crypt you reach by looping around the beach.

Throw a dagger at the laser flowers and at the switch beside the crypt entrance to open the door. Grab the Wooden Club on the way down and take the shrine key at the bottom, next to an elevator back up near the save point. You can fight down the stairs or run through them.
Beat the Shrine Guardian
The Shrine Guardian is a skeleton, so the Wooden Club's blunt impact damage works well against him. Stay back, sidestep his overhead swing, and hit him while he recovers. Heal with Dried Herbs or an Elixer when your health runs low , since you find plenty of them.
Beating him gives you the Holy Sword Endu and one Wind Gem. The gem adds a single air dash, and you'll use it to cross most gaps from here.
Get the Azure Torch and Second Wind Gem
Skip the broken bridge to the west for now, since you need a second air dash to cross it. Head east and dash across the bridge toward the Tower of Knowledge. Take the Azure Torch from the gargoyle statue there.

Back at the first save point, climb the hill and dash across to a second save point higher up. From there, climb the rocks between the pillars and dash over to the second Wind Gem for a second air dash.
Light the First Two Gargoyles in Queen's Domain
From the pillars, jump to the blue lantern and dash to a ruined stairway. Defeat the skeletons at the top and light the first gargoyle statue with the Azure Torch to ring a bell high above.
Next, return above the first save point and take the higher route to an elevator down to ground level. Head north from it to the second gargoyle beside a locked gate. Light it and leave the gate for later.
Collect the Four Slates
Go back to where you first met a centipede enemy and use both air dashes to cross the broken bridge to the third save point. Four Triangular Slates in this flooded area open the door to Obmuer Temple. Red fish swim through the area and make the search harder.

Skeletons guard the first slate, on a rock east of the pool of red fish. The second is on ruined columns to the west, reached by climbing the crumbled wall.
Find the third in the western corner below the main skeleton area, along with the Trident. For the last, dash to a platform out in the water and grab it. Jump off before the skeletons wake.
Clear Obmuer Temple
The first Trident Key is in the water area near the entrance after you drop down, and it opens the way to the next save point. Past that save point, dash into a hole in the wall low in the large pit.
That passage leads to the second Trident Key and the third Wind Gem. A couple of skeletons ambush you near the key. With three air dashes, you can cross the pit near the save point.

A later room has several Trident keyholes that only lead to extra loot. The temple holds just two keys. A third reportedly breaks off the Trident at max level, and Umbada sells the fourth (Trident Key - Amethyst) after the Tower of Knowledge boss.
Defeat the Royal Guards and Dagoom
In the cavern past the save point, defeat three Royal Orbewa Guard mini-bosses to open the boss door. They are not too hard to find. Bring a stack of healing items and throwing weapons before you go in.
Dagoom the Sea King is easier from range. Throw weapons or burn him with the Azure Torch, and air dash away from his current and the poison he spreads in the water. Each torch hit also adds passive damage.
His small fish reportedly go down fast to slash damage. After the fight, light the third gargoyle outside and use the nearby fast travel point to teleport back to the start area, close to the second gargoyle and the locked gate.

Solve the Tower of Knowledge in Queen's Domain
With all three bells rung, head back to the Tower of Knowledge. Enemies in this part of Queen's Domain cause status effects, conditions that weaken you. You can't clear the screaming faces and flesh blobs yet, so leave them alone.
Three Gargoyle's Hint slabs on a balcony with numbered gargoyles point to the answer, and one of them is in the rubble. Light gargoyles 3 and 7 to open a nearby door. A swarm of Book Bugs reportedly appears if you light the wrong ones.
Get the Storm Gem and Archives Key
Past that door, reach the next save point and climb the stairwell to a fast travel point. From there, a large staircase leads up to the Storm Gem. It gives Endu a charge meter for a special attack.
The locked doors near the gem need the Forbidden Archives Key from Budaen. To reach him, dash to a switch below the Storm Gem that rotates the stairway. Climb the stairway and ride the elevator down.

Beat the Necronomicon
The key opens the doors near the Storm Gem. Past them are a save point and a run of enemies before The Necronomicon. The boss throws status effects from range, so bring Throwing Daggers and Occult Knives, found by dropping through a trapdoor in the tower.
Gather a big stock of daggers before the fight. In one run, thorough exploration of the tower had filled the pack with enough throwing weapons to keep a distance for the whole battle.
Throw from a distance and slash when the book drops down. The Azure Torch burns it as well. Keep away during its goat form until it turns back.
Open the Way to the Mausoleum
The boss drops an Acid Vial that coats your Throwing Daggers. Acid daggers pop the flesh growths around the tower, and several hide secrets and weapons.

Pop the growth near Budaen to open a path out to Deimpo Mausoleum and, reportedly, the door near the starting campfire. Budaen is reportedly dead by then, and so are the soldiers at the campfire.
What to Do Next
From Deimpo Mausoleum, the rest of Queen's Domain opens up. Go back to earlier areas with your three air dashes to reach high ledges. Check Umbada's shop for the fourth Trident Key when you want the temple's extra loot. Once you learn how the map works, you need less help.
Clear Obmuer Temple and the Tower of Knowledge, then pop the flesh growth near Budaen with an acid dagger to reach the mausoleum.
FAQ
Q. How many Wind Gems do you need to reach Obmuer Temple in Queen's Domain?
A. You need two to cross the broken bridge to the west, and the third is inside the temple. All three dashes also let you cross the large pit inside the temple.
Q. Which gargoyles do you light in the Tower of Knowledge?
A. Light gargoyles 3 and 7 on the balcony to open the nearby door. Other gargoyles reportedly send a swarm of Book Bugs after you. Three slabs on the balcony point to those numbers, and one lies in the rubble.
Q. Do you need every Trident Key in Queen's Domain?
A. No, the keyholes in the later room only lead to extra loot, so you can skip them. You can only collect two keys inside the temple itself.
Q. How do you open the path to the mausoleum?
A. After beating The Necronomicon, coat your daggers with the Acid Vial and hit the flesh growth near Budaen. A path then opens to the mausoleum and, reportedly, the door near the starting campfire.
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