GamesCreed
  • Home
  • Platforms
    • PC
    • PlayStation 4
    • PlayStation 5
    • Xbox One
    • Xbox Series X
    • Nintendo Switch
    • Nintendo 3DS
    • VR
    • Mobile
  • News
  • Reviews
  • Blogs
  • Entertainment
  • Trending
Reading: Soulframe First Impression
Share
Font ResizerAa
GamesCreedGamesCreed
Search
  • GamesCreed | Video Games Reviews, News, Blogs and More.
  • Platforms
    • PC
    • PlayStation
    • Xbox
    • Nintendo
    • VR
    • Mobile
  • News
  • Reviews
  • Blogs
  • Entertainment
  • Trending
  • About Us
  • Terms Of Use
  • Contact Us
  • Advertising
Have an existing account? Sign In
BlogsPCPlayStation 5Xbox Series X|S

Soulframe First Impression

Azfar Rayan
Azfar Rayan - Senior Editor
Published on April 1, 2023
Share
7 Min Read
Soulframe, GamesCreed
SHARE

Soulframe looks great, but the idea of it being a soulsborne game needs to be stamped out.

Soulframe is an upcoming RPG by Digital Extremes, the makers of Warframe. The game has a fantasy setting that emphasizes more heavy and methodical melee combat but also features magic with spells and abilities as part of the gameplay shown during the Soulframe devstream. The game has taken a lot of inspiration from Elden Ring, and we can expect a few elements of Elden Ring in Soulframe too, but of course, with its own twist.

While the word soul is centered around the game’s core mechanic and theme, it doesn’t mean it’s a soulsborne game. It is not an Elden Ring, Dark Souls, or Bloodborne styled game; instead looks different due to its uniqueness. But for those expecting it to be a soulsborne game due to its name, that’s something that really needs to be driven home, and adjust your expectations accordingly. This game might not be released for another two years, and based on the pre-alpha gameplay, we can safely assume that the game will be hard but not a soulsborne game.

During the stream, the Devs have quoted more than once that it’s an open-world, co-op RPG with procedural dungeons, while its sword and sorcery will be similar to Warframe’s weapons and void. Its male combat is slow compared to Warframe’s fast-paced gameplay and almost the opposite. And based on what we saw from the devstream on the combat, it didn’t look like a souls game.

Soulframe, Preview, Screenshots, GamesCreed

If anything, it’s likely closer to The Witcher styled game in terms of combat and difficulty. However, this was just a pre-alpha and was just rigged up to show off the general idea behind Soulframe for the sake of their 10th anniversary. It’s something they admit isn’t ready to be shown off but wanted to only for the celebration.

So the gameplay of Soulframe isn’t as washed out. Visually we can’t really blame what was shown. We have only seen a very small snippet of the area with loads of trees, a water mill, some bridges, and some enemies they fought over those bridges. There were plenty of placeholder animations and Warframe assets. So much of it will change before the game is released or if we see more footage in the coming months.

But the lighting, shadows, audio, and sense of nature were definitely at the forefront. Using a small bird as an attack to stun was a really nice touch, and it’s probably one of the many abilities we get from the game. It’ll be interesting to see what other abilities will be like. Perhaps we’ll be able to use the wolf shown in the trailer and the deer as well. And also what other weapons like two-handed, ranged, and so on.

Soulframe, Preview, Screenshots, GamesCreed

Now the combat of Soulframe looked agreeably very slow, and elements of it looked clunky with slow swinging, enemies guiding over small stone walls, and there were a few animation issues too. A parry system is in place that, when correctly timed, seems to stun enemies and open them up to either a finisher or increased damage.

Some movements look like they are taken directly from Warframes assets which can’t be denied. The blocking with the sword, the dash instead of a dodge roll, and the running. But there is a good foundation in place, and it’s undeniable. And if they don’t plan on releasing this for another year or more, then of course, many changes will take place in that time.

Something that we’ve noticed is that the enemies weren’t aggressive enough. They kind of just stood back and waited to get killed one at a time. While attempting to parry or swing wildly, there wasn’t enough of a threat or sense of danger. Then again, all these can change as the development progresses.

Enemies have a slight flash effect when taking damage, some attacks stagger them, but then they can power through your attacks and ignore the stagger after a few hits, so you need to be ready to dodge. You can also cancel an attack that looks very forgiving and dodge out of the way during mid-attack or mid-swing, but that can also be tightened up before release.

Soulframe, Preview, Screenshots, GamesCreed

Also, PVE combat is going to be a focus of Soulframe, much like Warframe. It will have procedurally general environments and tile sets, which can be done well and as well as Digital Extremes did in Warframe. It’s important to note that it’s a newly revealed gameplay, so we’ll find out more as more about the game is revealed. One thing to be sure of is that Soulframe isn’t Warframe.

And if you love the fast-paced nature of Warframe, this might not be the game for you. Then again, it’s very early to judge since we haven’t seen much of the game. And at the same time, Soulframe isn’t set for release for a very long time. But the idea that it’s a soulsborne game needs to be stamped out. The game looks good, and the developers know what they are up to since its foundation looks good.

TAGGED:Digital ExtremesSoulframe
Share This Article
Facebook Email Print
ByAzfar Rayan
Senior Editor
Follow:
I play a lot of games and I write about most of them. Passionate about Sports, Art, Travel & Food.
Leave a Comment Leave a Comment

Trending Stories

JDM: Japanese Drift Master
ReviewsPC

JDM: Japanese Drift Master Review

May 28, 2025
Call of Duty: Black Ops 7
NewsPCPlayStation 5

Call of Duty: SBMM Gone For Good?

October 10, 2025
Xbox
NewsXbox

Xbox isn’t Going Anywhere: Microsoft Shuts Down Retail Rumors 

October 14, 2025
MindsEye
NewsPCPlayStation 5

MindsEye: A Futuristic Thriller from GTA Veterans—Release Date, Gameplay, and More

May 23, 2025
Red Dead Online 1
NewsPC

Red Dead Online: Volume 1 Rises from the Grave with Strange Tales

July 8, 2025
Next-Gen Xbox
NewsXbox Series X|S

Microsoft Announced Next-Gen Xbox Console

June 19, 2025
Reverse-1999
BlogsGame GuidesPC

Reverse: 1999 Beginner’s Guide | Gameplay Tips & Tricks

September 14, 2025
Pokémon Legends: Arceus
NewsNintendo SwitchNintendo Switch 2

Pokémon Legends: Z-A Sparks Excitement on Switch and Switch 2

October 12, 2025
Prince of Persia: The Sands of Time
NewsPCPlayStation 5

Ubisoft’s Upcoming Games For the Next 12 Months

May 18, 2025
Ghost Of Yotei
ReviewsPlayStation 5 Pro

Ghost of Yōtei Review 

October 6, 2025
Cyberpunk 2 Update
NewsPCPlayStation 4

CDPR Focusing on Cyberpunk 2 and The Witcher 4 Only

June 1, 2025
Blue Protocol Star Resonance
NewsPC

Blue Protocol: Star Resonance, the MMO Comeback Ready to Redefine the Genre

July 21, 2025
Metal Gear Solid Delta: Snake Eater
NewsPCPlayStation 5

Konami Confirms Their Own June Showcase

June 10, 2025
IMG 4564
NewsPCPlayStation 5

Battlefield 6 Season 1 Details

October 25, 2025

Always Stay Up to Date

Subscribe to our newsletter to get our newest articles instantly!

Follow GamesCreed

Twitter Youtube Facebook Linkedin Pinterest 2a2Hi33M1G0ZFWp3MOAqiRJcBG2-svg critop

GamesCreed © 2024. All Rights Reserved.

  • About Us
  • Contact Us
  • Terms Of Use
  • Advertising
  • NoobFeed
  • CritOP
adbanner
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?