- An update on the game’s official website confirms a lower frame rate for the Nintendo Switch version, leaving fans wondering whether a Switch 2 release is already on the horizon.
- The biggest question isn’t really about the current Switch version.
- For now, though, there’s no official word beyond the updated platform specifications.
An update on the game’s official website confirms a lower frame rate for the Nintendo Switch version, leaving fans wondering whether a Switch 2 release is already on the horizon.
Not every gaming surprise comes from a big reveal. Sometimes, it’s a small update hidden on an official website that gets players talking. That’s exactly what’s happening with Castlevania: Belmont’s Curse after its latest technical details revealed one noticeable difference between platforms.
Castlevania: Belmont’s Curse is scheduled to launch this October for PlayStation 5, Xbox Series X|S, PC through Steam, and Nintendo Switch. While the game is expected to run at a smooth 60 FPS on PlayStation, Xbox, and PC, the official listing confirms that the Nintendo Switch version will be capped at 30 FPS.
For many players, that wasn’t entirely unexpected. The original Switch is aging hardware, and developers often have to make compromises to keep games running smoothly. Still, the official confirmation of the frame-rate limit has sparked a new conversation about what Konami might be planning next.
The biggest question isn’t really about the current Switch version.
It’s about the one that doesn’t exist—at least not yet. So far, Konami hasn’t announced a dedicated Nintendo Switch 2 version of Castlevania: Belmont’s Curse. However, the performance difference has led some fans to believe that a version built specifically for Nintendo’s newer console could arrive later.

It wouldn’t be the first time a publisher released a game on one system before launching an enhanced edition months afterward. That possibility brings another concern. If a Switch 2 version eventually appears, what happens to players who buy the original Switch release this October?
According to the sources, some fans are already worried that they may have to purchase the game a second time if a native Switch 2 edition launches in the future. While there is no indication that this will happen, the gaming industry has seen similar situations before, making the concern understandable.
One idea gaining support is to give players more control over their performance. Instead of permanently locking the Switch version to 30 FPS, some believe Konami could add an optional frame-rate toggle. Players using the original Switch could leave the cap in place for a stable experience.
In contrast, those playing through backward compatibility on Switch 2 could choose to unlock the frame rate and see whether the newer hardware delivers smoother gameplay. It isn’t a guaranteed solution, but it could offer a nice middle ground until a dedicated Switch 2 version arrives—if one is even in development.
For now, though, there’s no official word beyond the updated platform specifications.
The game remains scheduled for release across PlayStation 5, Xbox Series X|S, PC, and Nintendo Switch, with only the Switch version currently listed at 30 FPS. Frame rate isn’t everything, and a well-made game can still be enjoyable at 30 FPS. As October gets closer, players will be watching for any new announcements from Konami.
Could a Switch 2 version be in the works, or is the current Switch release the only Nintendo version planned? Only time will tell—but until then, the conversation is far from over. Will Konami surprise Nintendo fans with a smoother Switch 2 edition, or will the original Switch version remain the only way to hunt vampires on Nintendo hardware?






