- Remedy’s latest update brings a long list of gameplay, performance, audio, visual, and interface improvements, while giving you more reasons to return to Control Resonant.
- Update 1.40 focuses heavily on refining the overall experience rather than introducing one single major feature.
- Another useful change affects materials needed for upgrades.
- The update also includes several visual improvements.
- The update also targets performance, particularly on PC.
- The update also arrives as players continue to evaluate Control Resonant’s reception.
Remedy’s latest update brings a long list of gameplay, performance, audio, visual, and interface improvements, while giving you more reasons to return to Control Resonant.
Control Resonant has received its latest major update, with Remedy rolling out version 1.40 alongside a large collection of fixes, gameplay adjustments, and quality-of-life improvements. The update was previously announced and is now live, giving you a wide range of changes across different parts of the game.
Remedy says the game had a stable launch period based on player feedback and the data it received, but the studio has continued working on issues that became easier to identify as more people started playing. The developer has used that feedback to address bugs, improve performance, and make several quality-of-life changes across the game.
Update 1.40 focuses heavily on refining the overall experience rather than introducing one single major feature.
It includes fixes for issues some players may never have noticed, along with changes that address problems encountered during regular play. Remedy has also included several quality-of-life improvements intended to make everyday interactions with the game’s systems easier.
With New Game++ now available, you can play an unlimited number of runs of Control Resonant. This adds replayability and lets you keep experimenting with the game's systems beyond a traditional New Game Plus run. It also gives you more freedom to continue developing your build and exploring the game's content without limiting you to a single additional playthrough.

The update also adds your build power number to the loadout screen, placing it in the bottom-left corner so you can see your current power level without searching through the stats and effects menu. This should make it easier to understand where your character stands before heading into combat.
Your character’s level can also noticeably affect combat, and the update continues to encourage you to progress through side content and explore Twisted Manhattan. If you enter an encounter while below the enemy’s level, combat can become more difficult, making exploration and additional progression important parts of the experience.
Update 1.40 also adds a small notification icon to the HUD when new items are available to purchase or upgrade in the Gather system. This makes it easier to tell when something is worth checking without repeatedly going through the menus.
Another useful change affects materials needed for upgrades.
When you pin a material you are looking for, you can now check vendor locations on the map to see if those materials are available before you travel there. Previously, you had to physically visit the vendor and check their available items. The new system gives you more information directly from the map, which should make material hunting less time-consuming when you are trying to improve your equipment.
Remedy has also adjusted the Unknown Zone by reducing the overall amount and intensity of combat by around 10 to 15 percent. The change gives you a slightly less combat-heavy experience in that area while still maintaining its role within the game.
The update also adds a separate volume slider for radio dialogue, letting you adjust the balance between speakers, headphones, and the DualSense controller speaker. This gives you more control over how different audio sources are presented depending on your setup.
The audio changes go further than simple volume adjustments. Update 1.40 fixes several dialogue and sound issues, including one that could cause audio to become desynchronized during gameplay. Dylan’s melee attacks have also received a correction for incorrect sound effects, while ranger combat dialogue should no longer trigger at inappropriate times.

Players can now also disable the copyrighted music used during the opening credits through a new mute copyright music option. This lets you turn off Apocalyptica’s “Upper Hand” during the introduction. Remedy has also fixed problems involving Dr. Darling’s projected videos, which could previously become desynchronized or lose dialogue entirely.
The update also fixes Deserter Resident boss music failing to play if you backtrack before entering the fight, along with an issue that could cause audio to cut out during gameplay on Xbox Series X. This also helps ensure that important audio cues and gameplay moments are not lost during key encounters or extended sessions.
The update also includes several visual improvements.
Several conversation animations and timings have received minor adjustments, while fixes have been made for situations where Rangers could glitch after being killed in certain ways. Remedy also addressed an issue that could let you get out of bounds while approaching the Deserter boss by executing an enemy inside the factory.
Level design and world streaming have also received attention in update 1.40. Several areas have been adjusted to prevent you from getting out of bounds and potentially breaking the progression of story quests. Draw distances have been adjusted, streaming volumes tweaked, and various levels of detail improved to reduce visual pop-in.
The game also received several design and progression changes. The Unknown Zone’s combat reduction is one of the larger gameplay adjustments, while other changes focus on specific encounters and systems. The Fire Break employee working in the park has been made considerably stronger, and Astral Rebuke’s lifetime has been slightly increased.
New Game Plus has also received additional fixes. Remedy addressed a rare issue in the Into the Sinkhole quest where a miniboss would fail to spawn at the end of the mission. The update also includes numerous other fixes involving missions, map markers, lighting, localization, credits, narrative elements, and the user interface.
The update also targets performance, particularly on PC.
Remedy says the update includes several performance optimizations, with some work focused on the game’s minimum and recommended PC specifications. The update also addresses a range of technical difficulties and adds support for Razer Haptics, allowing compatible Razer peripherals to respond to gameplay events such as melee attacks and taking damage.

AMD has also released an optional driver update that improves performance and fixes several crashes in the game. Remedy specifically points players to AMD Software: Adrenalin Edition 26.9.2, listed as an optional driver for users who want to take advantage of those changes.
This release is separate from the game update itself, but it gives PC players another way to address performance and stability issues when using compatible AMD hardware. It can also help improve overall stability and reduce crashes for PC players running the game on supported AMD hardware.
The sheer number of smaller changes is arguably one of the most important parts of update 1.40. While individual fixes such as improved map markers, better subtitle timing, adjusted lighting, or corrected animation problems might not entirely change how you play, they can collectively make the experience smoother.
Remedy has described the update as including a large number of quality-of-life improvements, and that is reflected in how broadly the patch covers different parts of the game. It touches everything from gameplay and audio to visuals, performance, interface features, and smaller technical difficulties that can affect your overall experience.
The update also arrives as players continue to evaluate Control Resonant’s reception.
The transcript points to a 91 percent positive rating on Steam, while also noting that Remedy’s games tend to appeal differently to different players. Control Resonant has attracted a generally positive response, although player numbers and commercial performance are harder to judge from Steam statistics alone.

The update itself suggests that Remedy is continuing to support the game and address issues based on player feedback. It also indicates that the studio is willing to make smaller adjustments that improve the experience as players continue spending time with the game.
With New Game++ now available alongside the long list of fixes and refinements, update 1.40 gives you plenty of reasons to return to Control Resonant. Whether you want to start another run, improve your build, explore Twisted Manhattan, or simply benefit from the technical improvements, the patch covers a broad range of the game’s systems.
Rather than focusing on one major change, Remedy has used this update to refine many smaller parts of the experience while adding another layer of replayability. It gives players more reasons to return to the game while making the overall experience smoother across different areas.






