A subtle statement from Epic Games suggests the next Xbox may become an open, high-powered hub for PC and console games alike, redefining what a console can really be.
Epic Games’ quiet statement has given us a better look at what Microsoft might be working on next. Epic made it clear in recent comments that they plan to support the next version of Xbox from the start. That was a strong message because Epic works directly and regularly with Microsoft. Even though it was subtle, the message was strong. It looks like the next Xbox will be a lot more than just a regular device.
Epic says that support depends on Microsoft staying the way it is with third-party stores. By console norms, that stance seems a bit too open. If nothing changed, the Epic Games Store would be built right into Xbox hardware.
There have been rumors for a long time that Microsoft’s next system will be a mix of a computer and a PC. It’s no longer an idea. A way to go.
This way of doing things changes what it means to be compatible in the computer space. If the Xbox could connect to more than one PC shop, platform walls would no longer exist. Along with Microsoft’s own environment, Steam, Epic Games Store, and maybe even GOG would be there. The hardware stops being a guardian and starts being a gateway. Choice becomes the defining feature rather than exclusivity.

The reasoning of the industry supports this change. No longer does Microsoft’s game business depend only on selling hardware. The plan is now based on Game Pass, cloud services, and software distribution. By opening the stage, a lot of people can get involved. Every storefront is a reason to join the Xbox community, even for people who haven’t played Xbox games before.
What this means for customers is very important.
The worth changes when you have a single device that can run PC games, backwards-compatible Xbox libraries, and native Xbox games. It seems like steam libraries from decades ago fit in the living room now. Cross-platform games no longer have any problems. The Xbox goes from being a device to a hub.
Power is also important in this story. Reports and signals from the supply chain keep pointing to a high-end target for Microsoft’s next hardware. If the machine performs as well as a high-end PC, prices will likely go up. That might sound dangerous, but being different is important. A device with great performance and an open platform would be in a class by itself.
There are still limits to be aware of.
Games made by PlayStation that are available on Steam could possibly run, but only if the license allows it. Policy enforcement and software support are still needed for emulation to work. Being open doesn’t mean there are no rules. It means being able to be flexible within a set of rules.

Not just technical desire is what makes this moment so interesting. It’s about ideas. In the past, consoles were made to be closed systems. Microsoft seems ready to argue against that idea. By letting other stores sell its games, Xbox presents itself as the most compatible platform ever.
As of now, nothing here has been publicly named or shown in all its glory.
Plans can change. The rules can get stricter. But Epic’s words are important because they were made without any marketing polish. They sounded like they worked. Easy to use. Get ready. That tone doesn’t sound like speculation; it sounds like internal unity.
If this strategy works, it could change what people expect from consoles in the whole business. Not just by having access or having power, but also by having exclusives. The next Xbox might not make people pick a side. It might just ask them to sign in.
