Warhorse Studios says that Daniel Vávra will be in charge of making a Kingdom Come movie, despite his health problems and creative goals.
In a turn of events reminiscent of a medieval tale, the creator of one of the most immersive RPG series in recent years has put down his sword—at least for now. Daniel Vávra, who made Kingdom Come: Deliverance and its follow-up, is no longer working on games and will instead focus on making the series into a movie.
According to the sources, Warhorse Studios has stated that Vávra will no longer be working on games daily. He will instead step up to lead the making of a Kingdom Come movie. The company made it clear that this is not a departure due to disagreement or termination. Instead, it is a personal choice based on long-term goals and shifting interests.
Vávra directed both Kingdom Come: Deliverance games.
He is known for his dedication to realism and highly story-driven experiences. The series was praised for its realistic world grounded in real events, player-driven decisions, and its unwavering commitment to realism. In contrast to many open-world RPGs, the games required players to sleep, eat, and carefully navigate a real-life medieval society where their actions had consequences.
The brand has had significant success in both sales and reviews. Sources say that more than five million copies of Kingdom Come: Deliverance 2 have been sold, and more than ten million copies of the whole series. Based on these numbers, the series is clearly one of the most popular European RPGs of the past ten years.

With so much momentum, the news of Vávra’s change of direction has made people look twice. Could this change the future of the series, especially the much-anticipated Kingdom Come: Deliverance 3?
Warhorse Studios has put fans’ minds at ease. Sources say Vávra will still have a bigger role in the business, even though he won’t be there every day. They also said that he has written a story for the Kingdom Come movie and is now talking to people who want to help make it.
This is a big step toward expanding the company across many different media. For a show that is already known for its cinematic stories and well-thought-out cutscenes, the move to film may seem like a reasonable next step. Moving players and complicated storylines make the games feel a lot like historical dramas most of the time.
But the choice also seems to be up to each person.
According to sources, Vávra has said in the past that the intense stress of overseeing big-game productions has caused major health problems. He said he needed to take it easy and think about how many jobs he could really handle in his career. AAA game development is notoriously hard, and it often takes years of coordination across teams from different countries under significant stress.
The director has also made it clear that he wants to work on more projects than he has time for right now. According to sources, he believes that new technologies such as artificial intelligence will one day make some aspects of development easier. This isn’t meant to replace human creativity, but to speed up tasks that take a lot of time. He has said that he is frustrated by how long it takes to make games and that he has more ideas than he can ever carry out.

This wider restlessness as a creative person may help explain why he changed his focus to movies. Could making the movie be both an artistic outlet and a break from making games before getting back to them? Some people who work in the business think this might not be the end of games for good.
There have also been rumors about Warhorse Studios’ long-term plans.
According to sources, the company is reportedly exploring a new IP before returning to Kingdom Come for a third installment. If that turns out to be true, Vávra’s short-term move to film could fit with the studio’s current state of change.
The story arc of Kingdom Come: Deliverance 2 doesn’t resolve some historical threads, suggesting that more stories could be told. Many fans think there will be a third movie. People are still wondering whether Vávra will return to direct it once he has achieved his directorial goals.
Such changes have happened before in the field. Some people who make games have moved on to other forms, like TV or movie adaptations, before returning to making games. More and more, the creative worlds of games and movies are coming together, especially when it comes to story-driven titles.
In any case, the news makes people feel things. Kingdom Come is based on Vávra’s design theory, which prioritizes player choice, historical accuracy, and grounded storytelling. His previous work on Mafia also focused on realism and immersive police gameplay, which set it apart from other open-world crime games of the time.
So, the worry isn’t about the franchise’s future, but about what it stands for.
Can Warhorse Studios maintain the same level of authenticity and vision if the artistic leader who founded the company isn’t in charge of day-to-day development? Or will this change introduce new ideas that strengthen the series?

Some people have asked whether a movie version is even necessary, which I find interesting. People often say that the games are like going to the movies. With carefully planned cutscenes and acts recorded straight from actors, the move to film may make it even harder to tell the two media apart. What new thing can a movie do that a dynamic story hasn’t already accomplished?
At the same time, cross-platform stories are becoming increasingly popular across the entertainment industry. Putting Kingdom Come into movies could introduce the games to people who haven’t played them, strengthening the brand ahead of future games.
Sources say that Vávra sees the movie idea as an important step forward rather than a change.
Warhorse Studios has said that the move will help with the work it is already doing to make games. The company seems to have faith in its internal leadership system and its creative teams. For now, millions of players are still drawn to the medieval world of Bohemia. The franchise is at a crossroads. One way leads to movie theaters, and the other leads to game worlds that haven’t been made yet.
Will this movie make Kingdom Come more popular, or will fans miss the original game’s guidance? The kingdom is ready for the new story to begin, with flags flying and swords drawn. Warhorse is working on its next project, and talks for the movie are going well.
