After 1.5 million sales of the Remaster, the Cult Classic Lollipop Chainsaw returns with a New Game, Anime, and a Promise to stay true to its fun roots.
Nobody saw this coming a year ago, but Dragami Games has announced that they are making a brand-new Lollipop Chainsaw game. This is the return of one of gaming’s coolest and most over-the-top series. The news comes with a new official English Twitter account to provide ongoing updates and a larger plan to bring the IP back to life, which includes an anime project. This is due to the unexpected commercial success of the remaster, which sold more than 1.5 million copies.
This isn’t just a return; it’s a renewal.
Just so you know, 1.5 million copies would barely make a difference for most AAA publishers. In fact, those numbers are often enough to kill a sequel and shut down a company in today’s business. But this level of success has led to a creative revival for Lollipop Chainsaw, a cult hit from 2012 directed by a punk-rock cheerleader. It includes not only a new game but also a big plan to make the world bigger.
What’s even stranger? The new game doesn’t try to hide what the first game was about. The development team, which is made up of Dragami Games and Nada Holdings, confirmed on their new Twitter page that Juliet Starling is coming back and that work is “already underway”. With help from some key staff members who helped make the first game, the team also stressed their “firm commitment to honoring the spirit of the original work.”
But this is where the message says something. The statement says, “The development process will prioritize staying true to the unique tone and spirit of the original work without imposing too many creative restrictions in the name of DEI”.

That line doesn’t show up very often in reports from game developers. It sends a clear message: the new Lollipop Chainsaw wants to keep the series’ wild spirit—its unique look, dark humor, and unapologetically brash tone—without giving in to the current trend of over-correcting.
The developers seem to be well aware of how dangerous it is. In the same announcement, they said that they would listen to fan feedback even more and said that community enthusiasm would be a key part of making the sequel. Critics didn’t love the first game, but over time, people came to love this strange little thing. This team knows that it needs to protect its history.
There’s no way to avoid the elephant in the room, though. Many of the people who worked on the original game, like Suda51 and James Gunn, are not involved with this new game or the remake. Old fans are worried about the project because they aren’t working on it. Some of them think it might be missing something heartfelt without them.
That is a good reason to be worried.
But there are examples of how to politely go on without the original makers. Take a look at how Konami handled Metal Gear Solid: Snake Eater. The job seemed almost impossible to do without Hideo Kojima. Still, the people who worked on the remake have been very careful, communicated clearly, and showed a lot of respect for the original. They did the right thing and said the right things. Fans are cautiously hopeful as well.
That strategy looks like it’s being used by Dragami Games. The leader of the project has already talked to fans directly on social media to reassure them that this sequel isn’t about “reinventing” Lollipop Chainsaw. Instead, it’s about keeping what made the first game famous: Juliet’s irreverent charm, the game’s sugar-coated violence, and its failure to fit in.
That’s a big deal.

In a time when safe bets and corporate-mandated messages are becoming more common in video games, Lollipop Chainsaw’s return feels almost like a protest. It’s not often that a franchise comes back to life because of fan desire instead of huge financial expectations. To be honest, this show was over. Not having trouble. Not on break. Dead. Thanks to one remaster and a group of fierce fans, it’s back to life and swinging harder than ever.
Of course, there is stress. Now that the original creative duo isn’t working on it, and gamers are louder than ever, this sequel needs to really hit the mark. It’s worth the risk even if it doesn’t work out. Lollipop Chainsaw wasn’t even thought of for a big part of its life. It had one game. Then there was quiet. After that came jokes. Then a second master. Now? Making a full return.
What if the new game doesn’t do well? Okay, then. The worst thing that could happen is that Lollipop Chainsaw goes back to sleep. What if it does work? If this group succeeds?