From high anticipation to harsh reality, Rocket Boy’s MindsEye struggles with bugs, performance issues, and growing player backlash.
Rocket Boy, the studio led by former Rockstar Games producer Leslie Benzies, just released the story-driven game MindsEye. However, it had a rough launch, leaving fans disappointed and PlayStation support overloaded with refund requests.
People were really hoping that MindsEye would bring something new and interesting to the storytelling genre. But there were some scary signs along the way to freedom. Two important executives suddenly left the studio a week before launch, which made people worry about the stability of the company. The final trailer for the game didn’t get people excited; instead, it got them upset with how it looked, which was made worse by bad early trailers.
Things worsened when an executive publicly stated that negative feedback was caused by “paid attacks,” which further alienated the community. Things got worse when physical copies of the game came out before they were supposed to, missing a major day-one patch that players had hoped would fix important bugs.
When MindsEye was released to the public, its technical issues became very clear. It was hard for even high-end PCs to keep up stable performance. Players could only get 60 fps with Nvidia’s DLSS and frame generation turned on at 4K resolution. Console players had even stricter limits, with a top frame rate of 30 frames per second and no way to boost performance. This included PlayStation 5 Pro users who were promised smoother gameplay.

A lot of people asked for refunds because of these performance problems, especially on PlayStation platforms. As a nice gesture, PlayStation support gave refunds to players who pointed out that the game didn’t work at 60 frames per second as advertised on PS5 Pro.
Rocket Boy’s communication has been vague, with only generalities about upcoming patches and a canceled sponsored stream. This has led to rumors that the studio is trying to avoid being looked at too closely. Some people are afraid that MindsEye might launch badly like the notorious Cyberpunk 2077 did in 2020, but with even more serious problems with gameplay and performance.
MindsEye’s first game has been hampered by technical problems and failed expectations, even though the storyline seems interesting on the surface. It’s still not clear if future updates will be able to save the game.
At the moment, many players, including those who want refunds, tell people who are thinking about buying the game to wait until multiple patches make it more stable before they decide to do so. For now, MindsEye is a lesson in how important it is to communicate and polish before a game’s release in today’s gaming world.