A potential 2D spin-off for Switch 2, PS5, and PC is being whispered about, and it has everyone asking the same question: could this really happen?
If you have been following gaming rumors lately, you have probably noticed that one particular story just refuses to go away. It is the idea that a brand-new God of War game could be arriving sooner than expected, not as a massive cinematic blockbuster, but as something completely different.
According to multiple insiders and industry voices, you might be looking at a 2D, Metroidvania-style God of War spin-off that could land on Switch 2, PS5, and PC. And yes, when you first hear that, your reaction is probably the same as everyone else’s: wait, what?
At first glance, it sounds almost unbelievable. God of War is known for emotional storytelling, cinematic camera work, and big-budget presentation. It is not exactly the franchise you associate with side-scrolling exploration and map-based progression.

So when you hear that a smaller, 2D-style project of God of War might be in the works, your brain immediately starts questioning everything.
The conversation really gained momentum when insider Nate the Hate commented on the idea of a 2D God of War project. He did not come out and confirm anything outright. Instead, he said that when talk of a 2D God of War started last year, he heard whispers that it was being considered for a multi-platform release.
That alone makes you pause and think. If this were pure nonsense, chances are he would have dismissed it completely. Instead, he acknowledges that there were conversations about it at some point. That does not mean the game is real. It does mean the idea has at least crossed someone’s desk.
On top of that, there is another layer to this story involving Kiwi Talks, a YouTuber known for interviewing developers and maintaining industry connections. Recently, Kiwi has been teasing what he calls a “WTF game.” According to him, this is a project that genuinely surprised him when he heard about it, especially because it is supposedly coming to Switch 2.
He even shared a riddle that seems to hint at a game that sits beside legendary franchises, uses the same “keys” to access players, shares the same screen and spotlight, yet does not quite belong there. In simpler terms, it sounds like something that doesn’t traditionally fit Nintendo platforms but is somehow making its way there.
When you look at that riddle in the context of this God of War rumor, it starts to make sense.
God of War has always been closely tied to PlayStation. It is one of Sony’s biggest franchises. Seeing it appear on a Nintendo platform in any form would definitely qualify as a “WTF” moment. And if it is not the mainline series but a spin-off designed differently, it suddenly feels more realistic.

You are not talking about porting massive, hardware-pushing games. You are talking about a smaller, stylized experience that could be adapted across platforms more easily. A Metroidvania-style God of War fits that idea surprisingly well.
Then another insider revealed that he had heard about this project from an unexpected source, not from the usual ones people assume. According to him, this person told him weeks ago that a God of War project was coming to Switch 2, PS5, and PC. Combined with what Nate the Hate mentioned about early discussions, it starts to feel more believable. In his words, there is a good chance this could actually happen.
When you put all of this together, you start seeing a pattern. No one is outright confirming anything. No one is claiming they have seen gameplay or official documents. But multiple people from different corners of the industry are hinting at the same basic idea. A smaller, experimental God of War project.
That kind of overlap does not guarantee anything. But it does suggest that something is being discussed behind the scenes.
From a business perspective, it also makes sense. Sony has already shown that it is willing to experiment with its major franchises. You have seen spin-offs, remakes, PC ports, and even LEGO-style adaptations. These projects allow Sony to expand its audience without risking the mainline series.
A 2D God of War spin-off would fit perfectly into that strategy. It would let the company test new ideas, reach Nintendo players, and attract PC users, all without compromising the core cinematic experience that fans love.
Imagine exploring mythological worlds in a hand-crafted 2D environment. Imagine discovering hidden lore rooms, secret bosses, and skill upgrades in a Metroidvania format. Imagine Kratos or another character reimagined in a new visual style. That is not a downgrade. That is a fresh take.

For many fans, that is more appealing than yet another safe remake or simplified port. It feels bold. It feels like something worth talking about.
Right now, all signs point to this: somewhere in the industry, people have been discussing a different kind of God of War experience. Something smaller. Something experimental. Something that could reach more platforms than ever before.
Whether it launches this year, next year, or never remains to be seen. But if it does happen, it could be one of the most interesting twists in the franchise’s history. So for now, you wait. You keep an eye on showcases, announcements, and leaks. You stay cautiously optimistic. You do not assume anything is guaranteed. But you also do not dismiss it outright.
