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Reading: New PC Patch 2.0 Available For Crysis Remastered
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NewsNintendo SwitchPCPlayStation 4Xbox One

New PC Patch 2.0 Available For Crysis Remastered

Nimmi Faiya
Nimmi Faiya
Published on December 17, 2020
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12 Min Read
Crysis
Crysis Remastered
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Crysis Remastered gets a new patch on PC. Patch 2.0 added aim assist with control.

Contents
General FixesSome minor CPU optimizations.Improvements made to the sky on Paradise Lost – Ice.Improvements were made to the 2D planar ocean reflections.Improvements were made to the vegetation during the Aztec cutscene on Contact – Island.Improvements have been made to the indoor shooting sounds on Assault – Harbor.Improved the visuals of the snow in the cutscene on Exodus – Sphere.

General Fixes

  • The level ‘Ascension’ has been added.
  • Added an option to enable aim assist – only when using a controller. Performance
  • Improvements were made to the shadow quality and lighting on ‘Very High’ and ‘Can it run Crysis settings’.

Some minor CPU optimizations.

  • Improvements made to RayTracing.Bug Fixes
  • Fixed a bug that prevented the mission Exodus – Sphere from starting.
  • Fixed an issue that caused the game window to flicker when switched to borderless mode.
  • Fixed the tutorial messages tied to the Classic nano suit mode on Contact – Island.
  • Fixed an issue that caused the screen to flicker when set to borderless with Vsync turned on.
  • Fixed an issue that caused the game to crash at the final credits.
  • Fixed a crash that could occur on Onslaught – Tank.
  • Fixed a crash that could occur after the Airstrike on Assault – Harbour.
  • Fixed an issue that prevented the in-game prompts from changing when Classic Nanosuit is activated
  • Classic Nanosuit control scheme in settings will now change according to the selected Suit mode.
  • Fixed an issue that caused the plant physics to act strangely when colliding with the player.
  • Fixed an issue that caused placeholders to appear in the menu and HUD when selecting French as the language chosen.
  • Fixed an issue that caused issues with the players’ walking animation after the cutscene on Reckoning – Fleet.
  • Fixed a crash that could occur when exiting a mission to the main menu.
  • Fixed an issue that allowed you to change disabled settings.
  • Fixed a flickering shadow that could be seen when using Very High or CIRC settings when Raytracing is enabled.
  • Fixed an issue that caused the Tank to return to its default position after firing on Onslaught – Tank.
  • Fixed an issue that caused a building to disappear after loading into a checkpoint save on Assault.
  • Fixed an issue that caused the SMG, SCAR, and FY71 to fire single shots when first shooting the weapon.
  • Fixed an issue that caused the surface of Exodus – Sphere to appear partially black.
  • Fixed a dark-textured overlay that could appear on Paradise Lost – Ice.

Improvements made to the sky on Paradise Lost – Ice.

  • Fixed several red artifacts that would appear during gameplay on various levels.
  • Fixed an issue that caused various models to have a lower resolution than intended on
  • Fixed an issue that caused the VTOL on Assault Harbor to collide with the tank.
  • Fixed an issue that caused some UI transitions to freeze.

Improvements were made to the 2D planar ocean reflections.

  • Fixed an issue that caused the buttons for horns and lights in vehicles to be the same as the suit mode buttons.
  • Fixed an issue that allowed the display frequency to be changed when using borderless or windowed mode.
  • Fixed an issue that caused the cloak to deactivate if nine energy points were remaining.
  • Fixed an issue that prevented the graphics settings from being set to ‘Very High’ when using the ‘default’ button.
  • Fixed an issue that caused a framerate spike when Ray tracing was enabled on Contact.
  • Fixed an issue that resulted in the shots from Tanks being distorted when indoors on Onslaught – Tank.
  • Fixed some localization issues in Traditional and simplified Chinese.
  • Fixed an issue that causes a building to disappear in the Village after reloading into the level from a checkpoint save.
  • Fixed the missing building that can be found on Relic Rescue.
  • Fixed an issue that prevented you from opening the PDA.
  • Fixed an issue that prevented you from activating a sprint.
  • Fixed an issue that resulted in missing the first shot fired from the Sniper rifle or Gauss Rifle after entering 10x zoom.
  • Fixed the text tied to the tank gun hotkey for all languages (does not apply to English).
  • Fixed an issue where the players’ shadows would appear in glass rather than a reflection.
  • Fixed a low-res ground texture on Relic.
  • Fixed an issue that prevented raindrops from showing on the player’s helmet on Reckoning – Fleet.
  • Fixed an issue that caused the pause menu music to persist after alt-tabbing in and out of the game.
  • Fixed a bug that caused Nomad to switch from crouching to prone when near obstacles.
  • Fixed an issue that resulted in not being able to hear the first shots fired from any weapon after loading into a level.
  • Fixed some flickering shadows on Recovery – Village.
  • Fixed some issues that prevented the armor and cloak from working as intended in certain parts of the game.
  • Fixed an issue that resulted in a black screen being displayed instead of logos when launching the game.
  • Fixed a crash that could occasionally occur after dying on certain levels.
  • Fixed an audio issue that meant shots and reloading sounds could not be heard.
  • Fixed the SFX of the MOAC shots due to sounding more distorted than intended.
  • Fixed a placeholder text that would appear after unbinding an action.
  • Fixed some missing symbols in the tutorial messages.
  • Fixed an issue that caused the SCAR muzzle to disappear when firing single shots.
  • Fixed an issue that caused dust particles that appeared after shooting walls to flicker.
  • Fixed an issue that caused machine guns on vehicles to flicker.
  • Fixed a potential freeze that could occur after loading into a checkpoint.
  • Fixed an issue that caused the regular tutorial prompts to appear when using Classic Nanosuit mode.
  • Fixed an issue that prevented you from hearing gun sounds while there was active dialogue.
  • Fixed several vehicle machine gun sounds on Onslaught – Tank.
  • Fixed an issue that caused the shadows on the mountain to move depending on the camera angle when using medium settings.
  • Fixed an issue with the Ray tracing reflection not moving correctly with the water waves.
  • Fixed an issue that caused secondary objective laptops to display the same excavation site image.
  • Fixed an issue that caused the decals on the walls and ceilings to disappear depending on the camera angle.
  • Fixed an issue that prevented selecting the vibration option when using a gamepad.
  • Fixed some animation and placement issues for several enemies on Contact.
  • Fixed an issue that caused boxes to have reflections on Assault – Harbor.
  • Fixed an issue that caused the zoom button for vehicles and weapons to be the same.
  • Fixed an issue that caused the Spanish text to not correctly fit in the drop-down box when using borderless settings.
  • Fixed some Spanish and Turkish localisation.
  • Fixed the resolution of the Nanokorean soldiers on Awakening – Mine.
  • Fixed the placement of a Hatch opening on Core.

Improvements were made to the vegetation during the Aztec cutscene on Contact – Island.

  • Removed some cloned props in the communication trailer on Recovery – Village.
  • Fixed an issue that caused clicking on the gamma correction to be off by ~1cm to the right-hand side.
  • Fixed some placeholder strings for the Airstrike on Assault and the tank tutorial on Onslaught.
  • Fixed an issue that caused the VTOL turbine to fire incorrectly on Exodus – Sphere.
  • Fixed an issue that causes the Omads model to move when in a prone position.
  • Fixed an issue where the raytracing reflections in vehicle cockpits were too strong.
  • Fixed an unnatural changing light on the Alien Structure on the Core.
  • Fixed some stretched ground textures on Awakening – Mine.
  • Removed the wheels from the destroyed trucks.
  • Fixed an issue that prevented the weapons UI element tied to toggle change from disappearing.
  • Fixed the positioning of the Excavator on Awakening – Mine.
  • Fixed an issue that caused the Ceph attack on Keenan’s car to happen too early.
  • Fixed an issue that resulted in no sensitivity settings being available for gamepad sticks.
  • Fixed an issue that caused the light from the final boss hatch to appear through the lid on Reckoning – Fleet.
  • Removed an unused control – toggle passenger seat.

Improvements have been made to the indoor shooting sounds on Assault – Harbor.

  • Fixed an issue that caused corpses to fall through the deck on Reckoning – Fleet.
  • Fixed a crash that could occur at the Research Dome on Rescue – Relic.
  • Fixed the behavior tied to the speed mode on the normal/modern Nanosuit.
  • Fixed some French localization.
  • Fixed the texture of the drinks machine when on medium settings.
  • Fixed the resolution of the text on the door on Reckoning – Fleet while using medium settings.
  • Fixed the resolution of the stickers inside the VTOL on Assault – Harbor while using medium settings.
  • Fixed a crash that could occur near the Command Post when jumping out of the truck on Contact – Island.
  • Fixed an issue that prevented you from being able to close the objectives screen when using a controller.
  • Fixed the audio tied to the 3p machine gun shots during the convoy scene on Exodus – Sphere.
  • Fixed an echoing sound that the enemies cast on Recovery – Village and Relic – Rescue.
  • Fixed an issue that caused the crate’s inscription to disappear on Core.
  • Fixed an issue that caused raindrops to make a splash in mid-air on Reckoning Fleet.
  • Fixed the model for the fence on Rescue – Relic.
  • Removed the water artifacts that would appear on the edge of the Waterfall on Rescue – Relic.

Improved the visuals of the snow in the cutscene on Exodus – Sphere.

  • Fixed the flicker tied to water reflections when using the medium setting on Contact – Island.

TAGGED:Crysis RemasteredCrytekEAElectronic ArtsGamesCreedPCPS4SwitchXbox One
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