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Reading: Riot Released Patch 2.07 For Valorant
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NewsPC

Riot Released Patch 2.07 For Valorant

DewanSZawad
DewanSZawad
Published on April 14, 2021
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5 Min Read
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Right after patch 2.06, riot soon came up with patch 2.07. The last few updates were quite huge in size, whereas this time it was limited in all matters. Astra’s getting some additional utility in Valorant’s most recent fix. The fix likewise incorporates a slight nerf for Raze, a fix for a weird Viper bug, and a couple of decent personal satisfaction redesigns for everybody.

Contents
AGENT UPDATESAstraGravity WellRazeViperQUALITY OF LIFEBUGSAgentsCOMPETITIVESOCIAL

The greatest change this fix goes to Astra, whose Gravity Well capacity presently pulls players in any event, when they’re diffusing the Spike. While this may appear to be a beautiful minor change, it’s in reality more helpful than you may suspect. In the event that Astra hauls a player out of refusal range, the stop is halted. This makes Gravity Well an astounding method to protect the bomb site after the Spike has been planted and should make her outstanding amongst other post-plant characters in the game.

Flatten likewise got a critical change, yet just in the audio cues of her capacities. Presently, when Raze utilizes a Blast Pack to bounce into the air it plays another sound. This implies players will have somewhat more heads up if a Raze is attempting to subtly Blast Pack-support across a passage or up onto some cases.

This fix likewise incorporates a bug fix for Viper that was making players not take the right measure of slug harm after they had been harmed by her toxin. At long last, Riot utilized this fix to make the ping wheel speedier and more unsurprising, which should assist everybody’s correspondence with gaming, particularly on the off chance that you don’t really want to utilize voice visit.

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For a gander, at all the progressions that showed up in Valorant fix 2.07, you can look at the full patch notes.

AGENT UPDATES

Astra

Gravity Well

  • Now pulls Agents that are defusing the Spike

If they are pulled out of defuse range, the defuse will be interrupted

Raze

  • Audio cues added to indicate when she’s boosted in the air from Blast Pack
  • Explosion and Showstopper launching VFX updated so they are less obscuring and clear out of the playspace faster

Viper

  • Fixed a bug when calculating if damage taken while decayed should be lethal for players with armor.

Most noticeably, this was causing Marshal shots when the target was decayed 50 to reduce the enemy to 1 health instead of killing them.

QUALITY OF LIFE

  • Improved feel of ping wheel selection tool; this should now feel more predictable to use
  • Cypher Tripwires now display to Observers with associated team color

BUGS

Agents

  • Fixed issue where spectators and observers could sometimes see incorrect aim vectors for scoped-in sniper rifles when switching between views. The incorrect view would settle to the correct position over about 1 second. The correct view now immediately shows.
  • Yoru can no longer plant the Spike after using Gatecrash while his Dimensional Shift is active
  • Fixed an unintended dome in the sky that Astra saw if she came out of Astral form while Omen is ulting
  • Fixed a bug where placing Killjoy’s turret next to Sage’s Barrier Orb would sometimes break it
  • Cypher can no longer place Spycam in Cyber Cage projectiles
  • Fixed issue where Killjoy’s disbabled Alarmbots would chase far away targets that ran by them when it was re-enabled
  • Fixed issue where Skye’s Guiding Light appeared to go underground when thrown directly down

COMPETITIVE

  • Fixed various localization issues with the server selector and the promotion screen
  • Fixed a bug that was causing the Match History filter to function incorrectly

When viewing a friend’s Match History, it’s possible to get an error message as the result of viewing too many filters too quickly. This limit is in place to help with performance, but should only happen when viewing a friend’s career.

SOCIAL

  • Fixed a bug where players would have to restart client to rid themselves of their competitive queue restriction after their restriction ended
  • Fixed a bug where some players were not penalized for being AFK after a match ended during remakes
  • Fixed a bug where players using a Russian keyboard were having issues with party push to talk
  • Fixed a bug where players who swapped to Thai keyboard had their voice chat settings reset
TAGGED:GamesCreedNewsPatch NotesRiot GamesValorant
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