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NewsPC

Valve Brings a Report System for AI Content for Games Released on Steam

Atilla Turan
Atilla Turan
Published on January 10, 2024
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3 Min Read
Steam, Valve, PC, GamesCreed
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To tackle copyright infringement, Valve is ready to deploy an AI reporting system for a healthier Steam catalog.

In today’s world, AI is slowly creeping up on every form of media. In the beginning, it was just a showcase of what AI was capable of, or people used to pull a joke on their friends. But nowadays, some companies started getting the gist of how AI could potentially change the way they approach their upcoming projects. Of course, this includes games too, where some developers will not hesitate to include AI-assisted content.

While some developers use AI just to get a little bit of help, other developers might abuse the AI for an excessive amount of work. Understandably, this could easily lead to people complaining about how developers are being lazy and pouring their efforts into creating something original. Rightfully so, Valve has come up with tighter restrictions for AI usage in the games on their game streaming platform, Steam.

Steam, Valve, PC, GamesCreed

As we said before, AI was not something of importance a few years ago, but as it is getting more and more common to see any involvement of AI in a project, it was right on time they decided to bring a reporting system. Steam divides the AI-generated content into two categories: Pre-generated and live-generated.

For pre-generated, the games will go through a filtering session where Steam moderators check whether any AI assistance is used. For the live-generated, players can report the copyrighted content being used by the AI as it is being generated. Steam is sure to tackle any mass usage of AI, as it getting more and more inescapable to see content made with one.

Valve’s main focus in bringing a reporting system for AI is not about the terrible usage in every situation. The basic premise of AI-created content relies on the algorithm that artificial intelligence uses to gather data from the internet. These data can be stolen without the author’s permission and it can lead to copyright infringement, therefore leading to a dispute between two parties. Valve wants to prevent these incidents and is currently on the right path to do so.

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ByAtilla Turan
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Hyello, I am Mehmet Atilla. I am a huge FPS guy, and I like racing games along with retro games in any kind. When you mix retro with FPS then, you got what I am always after.
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