GamesCreed
  • Home
  • Platforms
    • PC
    • PlayStation 4
    • PlayStation 5
    • Xbox One
    • Xbox Series X
    • Nintendo Switch
    • Nintendo 3DS
    • VR
    • Mobile
  • News
  • Reviews
  • Blogs
  • Entertainment
  • Trending
Reading: ‘Halo Infinite’ Will Allow You To Push Enemies Off The Game’s Ring
Share
Font ResizerAa
GamesCreedGamesCreed
Search
  • GamesCreed | Video Games Reviews, News, Blogs and More.
  • Platforms
    • PC
    • PlayStation
    • Xbox
    • Nintendo
    • VR
    • Mobile
  • News
  • Reviews
  • Blogs
  • Entertainment
  • Trending
  • About Us
  • Terms Of Use
  • Contact Us
  • Advertising
Have an existing account? Sign In
NewsPCXbox OneXbox Series SXbox Series X

‘Halo Infinite’ Will Allow You To Push Enemies Off The Game’s Ring

Shimni Mim
Shimni Mim
Published on March 13, 2021
Share
3 Min Read
SHARE

It’s part of the game’s more sandbox design ethos.

At the point when Halo Infinite comes out not long from now, it will permit you to accomplish something you’ve not been able to do in any past game in the series: push adversaries off the edge of the Halo ring itself. The goodness of data came from the most recent local area Q&A Infinite developer 343 Industries held for this present week (using IGN).

A fan inquired as to whether it’s feasible to thump foes off the game’s new Zeta Halo setting. “The appropriate response is yes,” said Gameplay Director Troy Mashburn, who proceeded to share how he did precisely that while playing the game as of late. He says he was driving Halo’s famous Scorpion tank when he experienced a Wraith. “Out of blind karma,” he drove the Covenant tank to the brink, permitting it to watch it gradually slant back and fall into the chasm. “So absolutely, you can push things off the edge. It’s going to be difficult, but if you manage to time it just right, you’re going to see it Mashburn said.

The reality you’ll have the option to do that in Infinite mirrors a re-visitation of a more sandbox-style plan theory on a piece of 343 Industries. The group says they were roused by levels like The Silent Cartographer from Halo: Combat Evolved to plan the game such that you could move toward a goal with every one of the apparatuses available to you.

Keeping that in mind, the universe of Halo Infinite will be more vivid, with the game highlighting an entire day and night cycle that will influence how things work out. Around evening time, for example, you’ll see more shield Jackals and you may even find Grunts dozing at work. Following the game’s fall discharge, 343 plans to try and add blizzards and tempests. There will likewise be different biomes for players to investigate.

The studio ended up prioritizing some of those features ahead of the ones players have come to expect from the series. Dual-wielding, for instance, won’t be in the game at launch. “We can’t do everything,” Lead Sandbox Designer Quinn Delhoyo said.

TAGGED:343 IndustriesHalo InfiniteMicrosoft WindowsXbox Game StudiosXbox OneXbox Series X|S
Share This Article
Facebook Email Print
Leave a Comment Leave a Comment

Trending Stories

Scary Movie
NewsEntertainment

The “Scary Movie Reboot” is Adding Original Cast Members

August 18, 2025
Star Overdrive GC
ReviewsNintendo Switch

Star Overdrive Review

April 10, 2025
PS Plus
NewsPlayStation 5

September’s PS Plus Lineup Brings Big Hits and Quirky Surprises

August 29, 2025
Stellar Blade
BlogsOpinion PiecePC

Stellar Blade Shatters PC Records: The New Face of PlayStation’s Future?

June 13, 2025
Next-Gen Xbox
NewsXbox Series X|S

Microsoft Announced Next-Gen Xbox Console

June 19, 2025
Battlefield 6
BlogsPCPlayStation 5

Battlefield 6 Beta Impressions…and They’re Not Good

August 11, 2025
inZoi
NewsPlayStation 5Xbox Series X|S

InZOI Heads to PS5 in 2026 — Xbox Version Still in Limbo

August 14, 2025
GTA 6 Delay
NewsPlayStation 5Xbox Series X|S

Rockstar’s Silence on GTA 6 has Fans Restless

August 25, 2025
Cyberpunk 2077
News

Cyberpunk 2077 Fans Dream of a Third-Person Mode Coming True?

August 23, 2025
Town to City
ReviewsEarly AccessPC

Town to City Review

September 20, 2025
God of War Spin off
NewsPlayStation 5

God of War Spin-Off Delayed Till 2026

June 19, 2025
Ayn-Thor
NewsHardwarePC

Ayn Thor: The Dual-Screen Handheld that Finally Gets it Right

August 22, 2025
Herdling
ReviewsPC

Herdling Review

August 25, 2025
Wuchang
BlogsGame GuidesPC

Wuchang: Fallen Feathers Guide: How To Beat Commander Honglan

August 4, 2025

Always Stay Up to Date

Subscribe to our newsletter to get our newest articles instantly!

Follow GamesCreed

Twitter Youtube Facebook Linkedin Pinterest 2a2Hi33M1G0ZFWp3MOAqiRJcBG2-svg critop

GamesCreed © 2024. All Rights Reserved.

  • About Us
  • Contact Us
  • Terms Of Use
  • Advertising
  • NoobFeed
  • CritOP
adbanner
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?