GamesCreed
  • Home
  • Platforms
    • PC
    • PlayStation 4
    • PlayStation 5
    • Xbox One
    • Xbox Series X
    • Nintendo Switch
    • Nintendo 3DS
    • VR
    • Mobile
  • News
  • Reviews
  • Blogs
  • Entertainment
  • Trending
Reading: Abyssus Review
Share
Font ResizerAa
GamesCreedGamesCreed
Search
  • GamesCreed | Video Games Reviews, News, Blogs and More.
  • Platforms
    • PC
    • PlayStation
    • Xbox
    • Nintendo
    • VR
    • Mobile
  • News
  • Reviews
  • Blogs
  • Entertainment
  • Trending
  • About Us
  • Terms Of Use
  • Contact Us
  • Advertising
Have an existing account? Sign In
ReviewsPC

Abyssus Review

Wasbir Sadat
Wasbir Sadat
Published on August 14, 2025
Share
9 Min Read
Abyssus
SHARE
3.2

Diving into the Abyssus: a brine-punk roguelike shooter.

Abyssus was made by the small independent company DoubleMoose Games, which had only made two other games before this one. Any developer, but especially a company this size, would be crazy to try making a roguelike first-person shooter. It’s generally hard to add new ideas to this genre. For example, roguelikes need new challenges and ways to progress to keep players coming back, while FPSs naturally repeat themselves.

The goal of DoubleMoose was to combine these two difficult game systems into one tough co-op shooter set in a salty, post-apocalyptic underwater world that looked a lot like Bioshock. The game says it will have fast-paced battles, deep meta-progression, and tasks that can be done alone or with friends.

Get ready to lower your hopes if you were hoping for a deep story like Bioshock or an interesting story hook. Abyssus doesn’t have a lot of story. A few sentences of background information set the scene, and random journal notes at different levels hint at a story, but they never come together to make sense.

The game is made to focus on gameplay first, which is a good choice, but it means that a lot of story potential isn’t used. Under the surface, there’s a sense of a story—factions fighting for power, strange energy surges—but it’s mostly just flavor text. Because of this, players are mostly after growth, loot, and combat satisfaction instead of a story-driven experience.

Abyssus Review, PC, Gameplay, Screenshot, GamesCreed

At its heart, Abyssus is a very focused shooter game. Every run starts with a basic set of gear and skills, which can be improved with charms and gifts during the run. Weapons have primary and secondary fire modes, and a third ability, like grenades or a turret that can be deployed, that heals itself over time. Players can stay mobile against tough enemies thanks to double jumps and runs that make movement feel smooth.

In each run, you have to go down into procedurally produced levels full of enemies, mini-bosses, and the final boss. Unlockable mods let you change how weapons and abilities work, and the soul wheel lets you meta-progress between runs by spending soul fragments to improve stats or give you an edge at the start.

Abyssus combat is constant, quick, and depends a lot on being able to move quickly. Attacks come in waves, and enemies often swarm in large groups. Bosses have unique patterns that you have to watch out for and react quickly to. The game has natural dangers like floor traps and red zones, as well as skills that change the environment, like chain lightning or frost buildup.

Abyssus is mostly a combat game, but there are some “puzzle” features in how you control positioning, targeting, and using abilities. It’s hard because you have to learn enemy trends, time dashes well, and keep track of your health and resources during longer battles.

The shooting parts of the game work well, but there isn’t enough variety or balance. Blessings are supposed to make the game more interesting, but they often feel like small stat boosts instead of game-changing powers. Charms add a little more strategic meaning, but they’re still mostly small steps forward.

Abyssus Review, PC, Gameplay, Screenshot, GamesCreed

Many rooms and enemy waves show up more than once in the same run because the levels are designed procedurally. Early bosses may be unfairly hard, and if meta-upgrades are used, beating them may make later fights seem easy. Solo players don’t get the same benefits as co-op players, which makes them less useful.

On the plus side, abilities like the shotgun’s knockback secondary or elemental effects give you more tactical choices, and the fluid movement system encourages dynamic play, which keeps battles interesting when they aren’t meant to happen over and over again.

Abyssus relies a lot on work. It takes a lot of runs to unlock guns, mods, and upgrades, and progress can feel painfully slow. Each run gives you a small amount of soul fragments, which you can use to make small changes, like reloading a little faster or dealing a little more damage. Some changes, like starting with more gold or health, are useful, but most of them don’t seem worth it.

This design makes it hard to enjoy fighting while also having to work hard to see anything really new, which is especially frustrating for solo players. But the grind also gives you a sense of final payoff: getting a new weapon or mod after a lot of runs does feel good, even if the path to get there is hard.

The way Abyssus looks is all over the place. The brine-punk style can be interesting at times: light beams through cave walls, detailed gun models, and enemy designs can all be impressive at first glance. While the landscapes are interesting at first, they become boring after a while because of procedural generation, and after a few runs, many of them look the same.

Abyssus Review, PC, Gameplay, Screenshot, GamesCreed

The game works well on mid-range hardware, including the Steam Deck, and supports ultrawide displays. However, the controller’s aim to help can be too strong at times. Overall, it’s good enough, and sometimes it’s even beautiful, but the heavy use of repeated assets makes it less consistent.

Sound design is useful but not particularly interesting. The music in the main screen is nice, but the music in the game does its job, but doesn’t stick out. The sounds of weapons and abilities are satisfying, and the results are easy to see.

Audio cues from enemies help you plan strikes, but other than that, the music and background noise are pretty standard. The game puts more focus on gameplay than story depth, so there isn’t much dialogue, and environmental storytelling through audio cues isn’t very strong.

Abyssus is a good base for a roguelike first-person shooter because it lets you move easily, shoot quickly, and create chaos with other players. The brine-punk style and tactical choices, such as elemental abilities, give it a lot of depth.

But the game’s repetitive level design, lack of story, bland gifts, and hard grind make it less appealing. Due to perks designed for co-op, solo players face extra challenges, and early bosses can feel unfair while making later material seem easy once they’re defeated.

Abyssus Review, PC, Gameplay, Screenshot, GamesCreed

Even with these problems, there are times when the game is really fun, like when you beat bosses with the right gear or use clever movement to your advantage. If the demo shows potential, Abyssus could shine as a niche co-op roguelike with more enemies, different types of enemies, and polish. As of now, it’s still playable, if occasionally frustrating. It’s the kind of game that rewards patience and trying new things, but it might be hard to stay interested in long solo missions.

3.2
Good 3.2
Good Stuff Fluid and responsive movement with double jump and dash mechanics. Engaging in combat with primary, secondary, and tertiary abilities that allow for tactical play. Brine-punk visual aesthetic is striking, with detailed guns and environmental effects. Meta-progression and soul wheel provide long-term goals and incremental power-ups. Supports co-op multiplayer and performs well on multiple platforms.
Bad Stuff Procedurally generated levels become repetitive quickly, reducing replay value. Blessings are often bland stat boosts that don't significantly change gameplay. Minimal narrative and lore fail to provide context or motivation. XP and unlockable grind are slow and can feel frustrating. Solo players miss co-op perks, and some bosses are unbalanced in difficulty.
Summary
Abyssus delivers solid shooting and co-op fun but is weighed down by repetition, grind, and minimal narrative. Enjoyable in bursts, it's a promising concept that falls short on variety and solo satisfaction. Worth a try if you love roguelike shooters.
TAGGED:AbyssusDoubleMoose GamesUnreal Engine 5
Share This Article
Facebook Email Print

Trending Stories

Fire Emblem Remake
NewsMobileNintendo Switch 2

Nintendo Shadow-Drops Fire Emblem: Shadows on Mobile!

September 27, 2025
Uncharted 5, Naughty Dog
NewsPlayStation 5

Naughty Dog’s New AAA Game Details Revealed: An Uncharted Spin-off

May 23, 2025
Survive The Fall
ReviewsPC

Survive the Fall Review

May 27, 2025
Super-Robot-Wars-Y
ReviewsNintendo Switch 2

SUPER ROBOT WARS Y Review

August 30, 2025
Five Nights at Freddys Secret of the Mimic
ReviewsPC

Five Nights at Freddy’s: Secret of the Mimic Review

June 17, 2025
The Blood of Dawnwalker Preview
NewsPCPlayStation 5

The Blood of Dawnwalker Gameplay Unveiled, and it Looks Amazing

June 23, 2025
Lazarus
BlogsEntertainmentOpinion Piece

Top 10 Best Anime of the Year So Far (2025): From Action-Packed Thrills to Heartbreaking Masterpieces

October 16, 2025
How to Train Your Dragon
ReviewsEntertainment

How to Train Your Dragon (2025) Review: A Perfect, Live-Action Animated Film

July 30, 2025
The Precinct
ReviewsPC

The Precinct Review

May 13, 2025
Brooklyn Nine-Nine
BlogsEntertainmentOpinion Piece

Brooklyn Nine-Nine: How a Comedy About Cops Became Television’s Most Lovable Squad

November 3, 2025
Wolverine
NewsPlayStation 5

Marvel’s Wolverine Arrives in 2026

September 26, 2025
GTA 6
NewsPlayStation 5Xbox Series X|S

Rockstar’s Silence on GTA 6 has Fans Restless

August 25, 2025
Yooka Replaylee
ReviewsNintendo Switch 2

Yooka-Replaylee Review 

October 14, 2025
God of War, TV Series
NewsPlayStation

Corey Barlog’s New Game is a God of War Spin-Off in Disguise

July 20, 2025

Always Stay Up to Date

Subscribe to our newsletter to get our newest articles instantly!

Follow GamesCreed

Twitter Youtube Facebook Linkedin Pinterest 2a2Hi33M1G0ZFWp3MOAqiRJcBG2-svg critop

GamesCreed © 2024. All Rights Reserved.

  • About Us
  • Contact Us
  • Terms Of Use
  • Advertising
  • NoobFeed
  • CritOP
adbanner
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?