Fallout Season Two (2025) doesn’t necessarily reinvent the wheel, but it still keeps us entertained and wanting more by the end.
Fallout Season Two (2026) was very highly anticipated after the first season’s success. Not only that, but the second season was set in New Vegas. Fallout: New Vegas is probably the most popular of the Fallout games, and many people expected a lot from this season. We also wanted to see how the end of the game would play out, as Fallout Season Two (2026) takes place years after Fallout: New Vegas.
Fallout: New Vegas had multiple endings, so that basically meant that they had to have a sort of canon ending for the game. Many people were worried about Fallout Season Two (2026) because they feared a lot of recons would happen, leaving them without their favorite ending.
Without getting into spoilers, I think they probably picked the best one they could, but at the end of the day, the ending you get in the game is the one you get, and that’s your experience. It doesn’t necessarily have to be the one that they move forward with in the story.
Fallout Season Two (2026) was still entertaining, even though it might not be as good as the first season. This one was definitely more about building up for the next season, a lot like what Stranger Things did in its second season. We got a lot more backstory as to what happened before the bombs dropped.
We got a decent amount of that in the first season, but this season, we definitely saw a continued story with it.

It also seems that the pre-war story is far from over, and it might even run up until the last season at this point. I was surprised to see this, as I thought they would probably wrap it up this season or not have it at all, but I’m glad to see it, as there’s a lot of story to be told there, and not much has been shown in the games.
This one also laid the groundwork for factions in the universe. Season one did that, but this one definitely introduced a couple more factions and also showed us what potential faction wars we are going to see in new seasons. I’m curious to see what they’ll do, as many of the stories they are touching on haven’t been explored in the games. They are trying to do new things, which is always interesting.
Spoilers ahead, but I was glad to see the super mutants making an appearance, even if it was a little more brief than anticipated.
In the games, the Super Mutants sometimes have the most tragic backstories, as they were subjects to tests that turned them into these creatures. Some of them in the games are actually friendly and have a lot of cool stories to tell.
I hope they introduce a character who’s a super mutant and do it right, with the CGI and all, so they look realistic. Speaking of mutants, they did a cool job with the deathclaws in Fallout Season Two (2026). Everyone who played Fallout: New Vegas knows how annoying those things were.

It was so hard to get to the strip because of it. They make a point of that in the show, where there are so many of them practically guarding the strip. The end of Fallout Season Two (2026) has a pretty awesome face-off with one of the main characters and a ton of deathclaws.
Kyle McLaughlin did a great job this season. He is known for his more noble, almost hero-like roles, but in this show, he plays a villain. It’s interesting to see him still have the qualities of a good person in his manner, but still have his motives be bad.
But the story of Fallout isn’t always about what’s right or wrong. It’s about who you side with, even though there is no right side. It’s very political in that nature, but also makes the games and the story so interesting.
Walton Goggins once again was incredible with his role as the ghoul.
I really like seeing him take a character so seriously that, on paper, some people might not have. People would go into that role thinking it was just some over-the-top mutant creature, but he takes so much pride in the character and does such a good job of playing them.

You feel a lot more connected to the character, whereas if someone else played him, you might not have related to him, and he would not have felt as human. Fallout Season Two (2026) does a good job of having great actors, and it seems that just about everyone was pretty incredible this season.
Macaulay Culkin made an appearance, but I have to say I definitely didn’t love his character, as it feels like we probably won’t see him again. He did the best he could, though. But sometimes TV shows are like that; they have someone with a name come on to play a unique role, as he did.
Overall, Fallout Season Two (2026) might not be as good as Fallout Season One, and a lot of that might’ve just been how season one had so much going on that felt more important and paid off that season. Fallout Season Two (2026) is more about laying the groundwork while still developing the characters, though it may not have a massive ending.
Fallout Season Two (2026) also has a lot of history with the factions we saw. They also went into what happened in Las Vegas after the bombs, and it seems like the next season will dive into another location.

The show was really good, and it’s one of the better video game adaptations. I’m glad to see that this season wasn’t a complete fall-off. So many shows fall off in their second and third seasons, but this one still maintained its tone and gave us plenty of entertaining moments.
I’m very, very excited for season three, and I hope it comes sooner rather than later, since they released season two pretty quickly after season one. If only Bethesda moved that fast when it comes to video games…
