GamesCreed
  • Home
  • Platforms
    • PC
    • PlayStation 4
    • PlayStation 5
    • Xbox One
    • Xbox Series X
    • Nintendo Switch
    • Nintendo 3DS
    • VR
    • Mobile
  • News
  • Reviews
  • Blogs
  • Entertainment
  • Trending
Reading: Shame Legacy Review: An Underwhelming Survival Horror
Share
Font ResizerAa
GamesCreedGamesCreed
Search
  • GamesCreed | Video Games Reviews, News, Blogs and More.
  • Platforms
    • PC
    • PlayStation
    • Xbox
    • Nintendo
    • VR
    • Mobile
  • News
  • Reviews
  • Blogs
  • Entertainment
  • Trending
  • About Us
  • Terms Of Use
  • Contact Us
  • Advertising
Have an existing account? Sign In
ReviewsPC

Shame Legacy Review: An Underwhelming Survival Horror

Morgan Wagener
Morgan Wagener
Published on June 5, 2023
Share
9 Min Read
SHARE
2.5
Review Overview

Shame Legacy, the little horror story that tried and fell flat… Shamefully.

Shame Legacy was developed by Fairyship Games and its subsidiary, Revenant Games. Although Fairyship doesn’t have any games that were previously released, they do have another game in development, Testament: The Order of High-Human. The Publishers, Destructive Creations, on the other hand, are known for games like Hatred and War Mongrels.

Shame Legacy is part of the survival-horror genre, which, of late, has made a huge comeback in the last few years. This is a genre that was initially made incredibly popular by games such as Silent Hill, the first game that was released in 1999, and Resident Evil, which was released in 1996. After these two giants, games with a more unique look to the genre, such as Amnesia or even Phasmophobia and Five Nights at Freddy’s, came to be while raising the bar for this genre even more.

While Shame Legacy is a slightly forgiving survival horror, which in some cases seems a little like Outlast, however, it does include some pretty great safe zones filled with puzzles for a breather. You start the game with an intriguing cutscene: the character you play, William, wakes up in a clearing, injured and with no memory of how he got there. Of course, there is only one direction to walk, which is towards a village. 

Shame Legacy, Screenshot, Gamescreed

Not everything in the village is as it seems, as most of the villagers have been possessed. Unfortunately, in Shame Legacy, right from the start, you have no way to defend yourself, and you’ll need to sneak and make use of the hiding places to get around the possessed villagers while making your way towards the first puzzle. This introduces your first mechanic, noise. Noise is a big thing around the villagers. If you move too fast, you make more noise and can therefore be found more easily. Sneaking around is pretty much your only option in the beginning.

When you enter the first puzzle area, you will find an ominous staff with a glowing headpiece. You will need to find certain items or seals to unlock different parts of the staff, such as the eagle or bull symbol. These seals allow you to work the puzzle podiums, while other pieces require you to use your staff as a key. The puzzles are incredibly easy, and most of the clues for them are out in the open, making them somewhat trivial.

The staff will also become your defensive weapon; however, William is only able to fend off one villager at a time, any more than jump on you, and it’s game over. This leads to the second mechanic and something you will have to manage throughout the game.

Shame Legacy, Screenshot, Gamescreed

Much like the protagonist of Blair Witch, Ellis Jeremy Lynch, William seems to have a few issues, and when jumped on by a villager, he will start having a panic attack. When this happens, he will go into what Shame Legacy calls ‘Panic Mode’. Unfortunately, unlike Ellis, you won’t have a cute canine companion to keep you calm and will have to make do with potions that are littered around the map to calm yourself down.

Unfortunately, Villagers are not the only ones who induce this state. You will eventually come across something called a ‘Crucified’. These humans are not possessed but are instead tortured, so when they see William, they will let out piercing cries that bring the attention of the demon towards him. You will go into a panic state if you stay in the range of the crucified for too long or pass by quite a few, since it seems the gauge for the panic attack doesn’t diminish once you are out of range.

The demon is incredibly cliched, and while it is, in fact, violent when it catches you, and every death animation is different, it is not as unique as it could be. There isn’t an explanation about why the demon is chasing William or how it came to be. In most places, it seems as if it was placed there to get a few scares, which somehow makes you take the demon less seriously than you should.

Shame Legacy, Screenshot, Gamescreed

This is where this review may go into spoiler territory. Shame Legacy has well-written lore entries scattered around, which give more detail about the cult and the world. Still, William’s backstory is highly ambiguous, with only vague glimpses into his psyche and his traumatic upbringing, as well as what was happening before this whole thing started. Because of this, the ending is highly confusing because certain key details aren’t fully explained, leaving the player to wonder what is going on and what the point of Shame Legacy’s story.

Shame Legacy’s sound design does its best to immerse you within the story and create a sense of fear that is lacking elsewhere. From the screams of the tortured to the crackling fires and eerie hallways in the puzzle rooms, it sometimes feels as if you are walking alongside William. The music is not repetitive but, much like the demon, brings down the immersive feel created by the game’s sound design, as it feels incredibly generic and uninspired.

Shame Legacy, Screenshot, Gamescreed

The overall character design is creepy and unsettling, which fits the theme of the game. Since encounters with the villagers are mostly jump scares, it does make them seem scarier, but seeing the same faces over and over again just gets very tiring very quickly, making these encounters more annoying than scary. It would have been nice to see a lot more deviation than what seems like three different models for the villagers. While you don’t see much of William besides his hands or his torso in certain cutscenes, his character model seems to be of the same quality as the villagers, generic and uninspired.

Williams’ character model, or what can be seen by it, portrays someone who woke up in the mud while covered in his own blood well enough, which is seen by his hands being covered in dirt and mud as well as a wound on the torso. Unfortunately, the character models fall short when representing 19th-century apparel, making Shame Legacy feel more set towards the early 20th century.

The animation is smooth, so whether you’re vaulting over debris, climbing into a chest, having a closet to hide from villagers, or even just running for your life, you’ll at least get some good and consistent animation quality. What adds to the horrific atmosphere are the environmental animations, such as the buildings burning down or the wind rustling the trees.

Shame Legacy, Screenshot, Gamescreed

While Shame Legacy does have voice acting,  it would be nice for the character’s voice acting to have more to it than a slightly flat tone, even though certain emotions, such as fear or despair, are done well. This falls a little short in some of the scenes and becomes incredibly underwhelming. A lot of the character lines are highly repetitive, and in some cases, they are highly clichéd.

Overall, Shame Legacy has a scare factor but is severely lacking in parts where it’s most important. Having aimed a bit too high for what they wanted, even with the game having an incredible amount of potential in terms of the lore and world setting, it has fallen short because of an overuse of cliches that have been used in just about every survival-horror game to date.

Review Overview
2.5
Average 2.5
Good Stuff Puzzles are really easy and the solutions are easy to find Good graphics and Sound engineering
Bad Stuff Jumpscares get highly repetative Most of the Character designs are underwhelming The games ending is highly ambiguos and confusing The soundtrack is underwhelming compared to rest of the sound engineering
Summary
Shame Legacy had the potential to be a thrilling survival horror with a great scare factor and incredible lore, unfortunately, it fell short because of an overuse of cliches and a storyline that gets more confusing the deeper you dive into it.
TAGGED:Destructive CreationsFairyship GamesRevenant GamesShame Legacy
Share This Article
Facebook Email Print
ByMorgan Wagener
Follow:
More into simultation games and those that are story rich although I like to give most games a shot.
Leave a Comment Leave a Comment

Trending Stories

GTA 6 1 1
NewsPlayStation 5 ProXbox Series X|S

GTA 6 Marketing Delays Explained by Rockstar’s Own Words

February 27, 2026
Eclipsium
ReviewsPC

Eclipsium Review

October 15, 2025
Final Fantasy VII Remake Intergrade, Nintendo Switch 2, News, Gamescreed
NewsPC

Final Fantasy VII Remake Series Expands to More Platforms Without Sacrificing Quality

February 17, 2026
GTA 6 1
NewsPlayStation 5Xbox Series X

GTA 6 Rumors Heat Up: $100 Price Talk, Scrapped Crypto Feature, Marketing Timeline and Take-Two’s AI Stance

February 26, 2026
Wolverine 2 1
NewsPlayStation 5

Wolverine Cuts Through the Hype: September Release Confirmed

February 24, 2026
Escape From Tarkov
ReviewsPC

Escape from Tarkov Review

October 12, 2025
Demon Tides
ReviewsPC

Demon Tides Review

February 21, 2026
Resident Evil Requiem Leon Kennedy 1
NewsPCPlayStation 5

Resident Evil Requiem Leaks Ignite Frenzy: Leon Kennedy Returns to Raccoon City?

October 1, 2025
Blue Box
ReviewsAnimeEntertainment

Blue Box Season 1 (2024) Review

November 9, 2025
Anime
NewsAnime

Anime Industry Unites Against OpenAI’s Sora 2

November 1, 2025
Wolverine 5
NewsPlayStation 5

Marvel’s Wolverine Update—Lower Your Hype and Circle September 2026 Instead

February 12, 2026
Horizon Zero Dawn
NewsPlayStation

Horizon 3 Faces New Delays as Guerilla Prioritizes Multiplayer Project

November 19, 2025
Resident Evil Requiem
NewsPlayStation 5

PS5 Pro’s “PSSR 2.0” Arrives Early — Resident Evil Requiem Becomes First Showcase for Sony’s Major Visual Upgrade

March 3, 2026
PS5
NewsPlayStation 5

Sony Unveils Icon Blue DualSense Controller for PS5

October 9, 2025

Always Stay Up to Date

Subscribe to our newsletter to get our newest articles instantly!

Follow GamesCreed

Twitter Youtube Facebook Linkedin Pinterest 2a2Hi33M1G0ZFWp3MOAqiRJcBG2-svg critop

GamesCreed © 2024. All Rights Reserved.

  • About Us
  • Contact Us
  • Terms Of Use
  • Advertising
  • NoobFeed
  • CritOP
adbanner
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?