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ReviewsPC

The Seven Deadly Sins: Origin Review

Asura Kagawa
Asura Kagawa
Published on March 17, 2026
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14 Min Read
The Seven Deadly Sins_ Origin-Review
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3.2
Review Overview

An immersive anime RPG that blends epic battles, open-world exploration, and gacha mechanics while staying true to the spirit of the original series.

Netmarble developed The Seven Deadly Sins: Origin, the newest game in the well-known Seven Deadly Sins series. Fans of anime and open-world gacha RPGs have loved this series for a long time because of its deep stories, likeable characters, and unique mix of funny and dangerous fights.

Contents
An immersive anime RPG that blends epic battles, open-world exploration, and gacha mechanics while staying true to the spirit of the original series.Gacha games based on anime usually use the same old plots and graphics, but this one is different.This anime IP gacha game has a brand-new story, unlike many others that are just rehashes of the originals.Traversal is unique to each character, which makes exploring more interesting.Characters are drawn to certain elements, and stacking elements on enemies causes strong bursts that add another layer of strategy.The gacha system is still an important part of how the game will progress in the long run.The audio design goes well with the gaming experience.There are, however, some things that need more work.

Netmarble is known for making RPGs for mobile devices and PCs. They have taken a big risk by turning the series into a full-scale multiplayer open-world RPG with gacha mechanics.

Gacha games based on anime usually use the same old plots and graphics, but this one is different.

Since there were 15 years between the anime and the movie Fortnight of the Apocalypse, the creators decided to tell a whole new story. The art, voice acting, and world-building are all very real, and it’s clear as soon as you load the game. This is true even though some localization features, like English voice acting, are missing at launch.

Netmarble released the game at the same time on PC and mobile devices, which makes it easier for more people to play. However, early players have reported some performance problems on Steam, which may change how fun the game is overall.

Even with these small technical issues, the game is a big step forward for the series. It’s a full open-world experience instead of the restricted mobile spin-offs that fans might have been expecting.

The Seven Deadly Sins: Origin Review, Screenshot, Gameplay, GamesCreed

The story is one of the best things about The Seven Deadly Sins: Origin. The game takes place fifteen years after the last manga in the series. It introduces new characters and lets fans connect with characters they already know. You play as Tristan most of the time, and his family tree makes you think of Meliodas and Elizabeth. Together with characters like King and Diane, the story finds a nice mix between old and new.

This anime IP gacha game has a brand-new story, unlike many others that are just rehashes of the originals.

Along with epic fights and emotional moments, the story also has funny parts, especially Hawk, the annoying pig mascot. Even small things, like how characters talk to each other and how the setting is used to tell a story, feel planned and well-done. There are both funny and serious parts in the story, which stay true to the tone of the original series.

Still, there are a few small problems. Some English text is cut off too soon, and dialogue transitions can be jerky. This can make it hard for people who don’t know Japanese or Chinese. Some tutorials need to be started over, and some choices are broken, which slows down the flow of the story. The story is still interesting, and it’s possible to say that it’s the best part of the game. This is a good game to check out if you’re mostly interested in the story.

Fans of new gacha RPGs like Genshin Impact and Honkai: Star Rail will recognize the game’s open-world system right away. You can move around in a fully 3D world called Britannia and visit famous places like Lioness Castle and the Fairy King’s Forest. In the overworld, you can do typical RPG things like open boxes, gather resources, and fight animals for materials. What stands out is how different the journey is.

Traversal is unique to each character, which makes exploring more interesting.

If you freeze water, you can walk on it. Meliodas can wall run and double jump, and King can fly through the air on his spear. You can move around more easily by gliding, swimming, and riding, like the popular Hawk.

Some movements, like swimming and climbing, feel rough, though. The camera sometimes acts up, the climbing physics aren’t always smooth, and the motion changes aren’t always smooth. There are a few small problems, but they don’t take away from the overall feeling of exploration and finding.

The Seven Deadly Sins: Origin Review, Screenshot, Gameplay, GamesCreed

There are also crafting, vendors, mini-events, and collectible things all over the world, as well as other features in the game that are meant to keep players interested. Gacha players are already familiar with these systems, but they’ve been polished up to the point where they feel alive in the world.

As players level up their characters and accounts, they gradually gain access to new areas and systems. This gives players a sense of progress without being too hard for newbies.

The fighting method in The Seven Deadly Sins: Origin is a mix of Genshin Impact and Zenless Zone. The player controls a team of four characters and can switch between them to use elemental effects, combo moves, and “swap-on” techniques.

When an enemy attack glows blue, it means there is a chance to counter, which is best done quickly by switching teams. This gives fights a strategic element without making the mechanics too hard to understand. This makes fighting easier for new players while still giving experienced players more to explore.

Characters are drawn to certain elements, and stacking elements on enemies causes strong bursts that add another layer of strategy.

Each character has three different sets of weapons, which lets you play in a number of different ways. For example, Jericho’s dual blades deal fast critical damage, her lance turns her into a tank, and her rapier deals a different kind of critical damage.

This method gives characters a lot more options, so battles never feel like they’re doing the same thing over and over. The fighting is fun, but there are some problems with it. Some enemy spawns and hazards can be too much, especially at the beginning, and it can feel awkward to avoid or deal with obstacles.

The Seven Deadly Sins: Origin Review, Screenshot, Gameplay, GamesCreed

Some enemies, like bats that spawn quickly, can slow down The Seven Deadly Sins: Origin and make players angry, but the game does show the attack radius, which helps players keep the difficulty level in check. Overall, the fighting is smooth and fun, especially when you try out different weapon combinations and see how the different elements work together.

The rules for solving puzzles are pretty simple. Puzzles in the environment, activating switches, and moving objects are made to be easy to understand, especially for people who have played other open-world games. They aren’t very hard, which might disappoint people who want brain-teasing content, but they make exploration and fighting more fun by letting you interact with the world around you.

In The Seven Deadly Sins: Origin, you can move forward by getting XP at the account level and character level changes, which is how most gacha-RPGs work. In battle, characters get experience points and “mastery,” which lets them use new skills and raises their basic stats.

Dupes from gacha pulls can be turned into “potential fragments,” which are used to improve characters. Upgrading weapons also gives characters more stat boosts.

The gacha system is still an important part of how the game will progress in the long run.

Characters are split into two groups: SR and SSR. Well-known series regulars like Meliodas, Diane, and King are among the SR characters. The three weapons that each character has add more strategy to the game because each one has its own stats, abilities, and elemental effects. To fully optimize a character, players must carefully handle resources. This makes progression fun, but uses a lot of resources.

“Reward keys,” which work like stamina, limit what players can do each day and make sure they take their time with the material. The armor, relics, and outfit systems add extra benefits and let you make the game your own.

The gacha mechanics are typical for games in this genre, but the addition of open-world exploration and fighting gives the game a lot of depth, giving players many ways to interact with their characters and make their team stronger.

The Seven Deadly Sins: Origin Review, Screenshot, Gameplay, GamesCreed

The Seven Deadly Sins: Origin looks great on the screen. The anime style has a big impact on the world’s bright and lively look. The environments, such as forests, castles, and towns, are true to the series, with changing lighting and lots of different textures. The visual effects in battle, especially the elemental bursts and ultimate powers, are stunning. They are so well done that they can compete with other AAA anime-inspired games.

The character models are very detailed, and they have animations that show how they feel and unique looks that match their personalities. There are a few small bugs and jerky transitions, mostly during conversation cutscenes and movement animations, but the overall quality makes up for them. The visual appeal of the mounts, flying controls, and interactions with the surroundings all add to the immersion of the open-world experience.

The audio design goes well with the gaming experience.

Some players might not like that there isn’t any English voice acting at the start, but the Japanese and Chinese voiceovers are real and well done, keeping the characters’ personalities. During battle, sound effects like enemy strikes, weapon swings, and elemental bursts make the action feel real and heavy.

Another great thing is the background music. Orchestral tracks make exploring, fighting, and solving puzzles more fun, and dynamic music cues change based on what’s happening in the game. Sound effects make funny parts, especially those involving Hawk, stand out, making for memorable and exciting scenes. Overall, the sound design adds a lot to the experience by keeping the story, action, and humor in check.

The Seven Deadly Sins: Origin is a strong open-world gacha RPG that does a good job of giving both series fans and newbies a real experience. Its strong points are its interesting story, accurate art direction, flexible fighting system, and big world. It’s clear that the developers put a lot of work into making the game feel like the anime while also adding important gameplay systems.

The Seven Deadly Sins: Origin Review, Screenshot, Gameplay, GamesCreed

There are, however, some things that need more work.

PC performance problems, rare bugs in the menus and tutorials, and rough edges in minor features like swimming and climbing make the experience less enjoyable overall. Combat is usually smooth, but enemy spawns and dangerous environments can make it difficult at times. The standard for the genre is still the gacha system, which is based on pulls, weapon upgrades, and skill systems.

Even with these problems, the game has a lot of material at launch, including quests, puzzles, exploration, and the ability to change how your character looks. This should keep players busy for weeks. The story is really good, with funny parts, sad parts, and epic fights that make this more than just an ordinary anime gacha adaptation.

The Seven Deadly Sins: Origin is a lot like Genshin Impact, Honkai: Star Rail, and other open-world anime RPGs, but it’s better. It stands out in the crowded gacha genre because of its vivid graphics, fast-paced gameplay, and tales that are both familiar and new. It might not be a game that transforms the genre, but it is well-made, enjoyable, and authentic to the setting of Seven Deadly Sins.

Review Overview
3.2
Good 3.2
Good Stuff The story is fresh yet faithful, filling the 15-year gap in the anime with engaging narratives and character development. Open-world exploration is vibrant and varied, with character-specific traversal mechanics and mounts like Hawk enhancing freedom. Combat is strategic and versatile, with elemental bursts, team swaps, and multiple weapon sets per character adding depth. Graphics and VFX are highly polished, capturing the anime’s art style and delivering visually striking abilities and environments. Audio design, including voice acting and music, enhances immersion, from epic battles to comedic moments with Hawk.
Bad Stuff PC performance issues and Steam launch bugs, including crashes, hinder the overall experience. Certain mechanics like swimming, climbing, and environmental interactions feel unpolished. Lack of English voice acting may disappoint international players. Early gameplay tutorials and menus can be glitchy, requiring restarts or causing input issues. Gacha progression can be resource-intensive, with character mastery, weapon upgrades, and pulls demanding careful management.
Summary
Seven Deadly Sins Origin delivers a rich, story-driven open-world RPG with polished visuals and combat, but minor technical flaws and gacha complexity may challenge new players.
TAGGED:NetmarbleNetmarble F&CThe Seven Deadly Sins: OriginUnreal Engine 5
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ByAsura Kagawa
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