- Here's a guide on how to complete every chapter in It Takes Two.
- The Depths
- The Tree
- Rose's Room
- Cuckoo Clock
- Snow Globe
- Garden
- Attic
- FAQ
Here's a guide on how to complete every chapter in It Takes Two.
It Takes Two keeps throwing something new at you, so getting through the whole game is mostly about paying attention to whatever ability or mechanic the game gives you next. You'll spend a lot of time solving puzzles together, getting through platforming sections, and dealing with the occasional boss fight.
The Depths
The game starts with The Depths, where Cody and May have been turned into dolls. This part is fairly straightforward and gives you time to get used to moving around and working together.
You'll go through some basic puzzles and platforming sections before the game starts introducing more of its unique mechanics.
The Tree
After The Depths, you'll make your way into The Tree. This is where the game starts giving Cody and May more interesting abilities.
You'll have to figure out how those abilities work together while dealing with enemies and environmental puzzles. Don't be afraid to stop for a second and look at what your partner can interact with.

Rose's Room
Rose's Room is a much bigger chapter and changes things up several times. You'll go through different sections, each with its own mechanics, puzzles, and challenges.
The best way through this chapter is to take things as they come. The game will usually introduce the mechanic you need before asking you to do anything complicated with it.
Cuckoo Clock
Cuckoo Clock gives you a more open area to move around in. You'll be exploring the town, solving puzzles, and using your abilities to get around.
There are also plenty of optional things to mess around with here, so don't feel like you have to rush straight through the main path.
Snow Globe
Things get cold in Snow Globe. This chapter introduces ice and magnets, and you'll need to figure out how Cody and May's abilities work together to get past different obstacles.
Look around before moving on, since the solution to a puzzle isn't always directly in front of you.

Garden
The Garden brings another set of mechanics and a different environment. You'll work through several areas while dealing with puzzles, enemies, and another boss encounter.
As usual, the easiest way to progress is to pay attention to what each player can do and look for situations where those abilities can be combined.
Attic
The Attic is the final chapter and takes you through the last stretch of the game. It brings together more platforming, puzzles, and different gameplay sections before leading you to the ending.
There isn't much need to rush this part. Just keep working together and you'll eventually make it through.
The easiest way to get through every chapter is to communicate with your partner, pay attention to new abilities, and actually work together instead of trying to solve everything alone.
FAQ
Q. How many chapters are in It Takes Two?
A. There are seven main chapters, with several of them divided into smaller sections.
Q. Can I play It Takes Two alone?
A. No. The game is built around two-player co-op, so you'll need another player to complete the story.
Q. Do I have to play the chapters in order?
A. Yes. The story follows a set progression, so you'll move through the chapters in order.
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