- Here’s how to collect the six Echoes of Central Park Guardian cards and unlock the Clockwork SMG in The Division 2.
- Before You Start in The Division 2
- How to Get the Carrion Eater Card
- How to Get the Spider Card in The Division 2
- How to Get the Porcupine Card
- How to Get the Owl Card
- How to Get the Toad Card
- Collect the Clockwork SMG in The Division 2
- Clockwork SMG Stats
- What to Do Next
- FAQ
- Q. How many Guardian cards do you need for the Clockwork?
- Q. Which card puzzles need night in The Division 2?
- Q. What should you do if the Spider card entrance is blocked?
- Q. What kind of weapon is the Clockwork in The Division 2?
Here’s how to collect the six Echoes of Central Park Guardian cards and unlock the Clockwork SMG in The Division 2.
The Clockwork is a named SMG added in the Echoes of Central Park DLC for The Division 2. You unlock it by collecting six Guardian cards, one for each Guardian in the park. This guide spoils the end of the DLC story, so finish the campaign first.
Before You Start in The Division 2
Plan your route before you start in The Division 2, since the Carrion Eater and Spider cards reportedly need night. Night begins at 21:00 in-game time. Do the night cards first, because missing one costs a full day-night cycle.
Your six cards are tracked under Collectibles and Database, in the Unknown list. The Stag card is card I and should already be yours, since the Central Park main mission reportedly grants it after the final Guardian fight. The maze card is listed as Owl.

How to Get the Carrion Eater Card
The Carrion Eater card, number IV, is a night puzzle. Go to the giant emerald statue you passed during the Central Park main mission and shoot the stone. The red mist fading from the stone tells you the step worked.
Head up the road to the emerald gate from that mission and shoot both sides of its sign. Only one side gave red mist in one run, and players report both must be shot. Then repeat this at the next gate a bit north.
The daycare building is just behind that second gate. If the steps registered, its back door is open, and you can go in for the Carrion Eater card.

How to Get the Spider Card in The Division 2
The Spider card, number VI, can be blocked by an invisible wall at the entrance, and no official fix exists in The Division 2 yet. Players report that the puzzle needs night. Some players found the entrance already open, so try walking in first.
Reportedly, you must shoot every taxi door on the street, trunks and hoods included, and then walk in once all of them are closed.
Another report says to set the difficulty to Normal and kill the nearby Guardian quickly. Run straight back to the taxis and try the entrance again. If the wall holds, relog (log out and back in) and repeat.

Shooting the lights on the nearby gates failed in daytime attempts, and so did shooting the taxi doors. Clearing the nearby Guardian worked for some players and failed for others. Waiting out a full night and entering around 5:00 a.m. opened the way in one run.
How to Get the Porcupine Card
You get the Porcupine card, number II, by interacting with the four candles near Thorn’s lair. In one run they were lit at 00:00, and other runs found them lit by day or not lit at all. Reportedly, you can try the candles before defeating the Thorn Guardian.
If the candles are unlit, relog and kill the nearby Guardian, then check again. Repeat until one candle is lit, since reportedly all four then light up.

The first candle is on a table next to one of the lodges, and the second is on a bench across the road. The third is tucked into a nook against the outside wall of Thorn’s compound.
From the third candle, go around the building outcropping and down the hill to find the last candle on a table. After you interact with all four, find the opening in the brush and go down to the Porcupine card.
How to Get the Owl Card
Go to the maze just outside the North Checkpoint and run to the far end for the Owl card, number V. Players report that staying inside too long kills you, so keep moving. Daytime reportedly gives far more time, and one night attempt ended in death almost at once.

How to Get the Toad Card
Head to the southern part of the park and find an overturned truck. Climb on top and follow the short path to the Toad card, number III, at the end. You can do this one in daytime, so there is no need to wait for night.
Some players report an invisible wall near the Toad card instead. Vaulting or barrel rolling through it reportedly lets you collect the card. Testers think the wall is a bug, so a patch may close this gap.
Collect the Clockwork SMG in The Division 2
With all six cards in The Division 2, go to the spot just below the Center Checkpoint. The gate reportedly swings open as you approach, though another report places the door at the western entrance of Central Park. Inside, collect the Echo (an in-game recording) and let it finish.
When the Echo ends, the Clockwork drops at your feet. Pick it up before you move, and do not delete it by accident.

Clockwork SMG Stats
The Clockwork is a level 40 High-End SMG that reportedly uses the MP5 A2 archetype (base weapon type). It fires 960 rounds per minute from a 30-round magazine, the same as an MP5-N. No named talent is locked in, and one drop carried Outsider that players reportedly can reroll.
In one comparison, base damage rose from 53.9K on an MP5-N to 55.9K on the Clockwork. Optimal range (the distance at which a weapon keeps full damage) rose from 21 to 31 meters.
What to Do Next
Open Collectibles and confirm all six cards before you head to the Clockwork gate. Once the Clockwork drops, test a few talents on it in The Division 2. If a card still blocks you, relog and retry its reported method. Check back for a confirmed fix.
Collect all six Guardian cards, then open the Clockwork gate to claim the SMG.
FAQ
Q. How many Guardian cards do you need for the Clockwork?
A. You need all six. The Stag card should already be in your collection from the main mission, and the other five come from puzzles around Central Park.
Q. Which card puzzles need night in The Division 2?
A. Night starts at 21:00 in-game, and the Carrion Eater card needs it. Players report the Spider card needs night too, while the Porcupine candles were lit at midnight in one run and by day in others. Toad works by day, and the Owl maze reportedly gives more time then.
Q. What should you do if the Spider card entrance is blocked?
A. Players report that shooting every taxi door at night, then walking in, works. Another report says to kill the nearby Guardian on Normal, then rush back and relog between attempts. Waiting until around 5:00 a.m. also worked in one run, and none of these methods is confirmed.
Q. What kind of weapon is the Clockwork in The Division 2?
A. It is a named SMG that reportedly uses the MP5 A2 archetype. In one comparison it beat an MP5-N on base damage and optimal range, and its talent can reportedly be rerolled.
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