Dungeon haul.
Baldur’s Gate, Baldur’s Gate 2, and Icewind Dale Enhanced Editions all got a huge update. Fix 2.6 for the improved releases of the exemplary pretending games makes various significant changes, including a move up to 64-bit that improves framework compatibility with present-day machines. 32-cycle working frameworks are not, at this point, upheld.
In the meantime, there are seven new character voice sets (counting two from the incredible Mark Meer, repeating his roles as Alveus Malcanter and Baeloth Barrityl), which you can use for your saint, 11 new character representations, and many bug fixes. There’s significantly more to the update, which you can look at over at the patch notes on Steam.
At whatever point I expound on these D&D works of art, I’m reminded of this magnificent article by Graeme Mason on the creation of Baldur’s Gate. It’s certainly worth a read on the off chance that you need to know how BioWare upset the RPG more than 20 years ago.
Divinity: Original Sin developer Larian is presently structuring Baldur’s Gate 3, which looks promising, undoubtedly.