- A proposed law and a request to investigate Sony's digital-only plans are putting game ownership and consumer rights back in the spotlight.
- What happens after the servers shut down?
- There's also another issue that can't be ignored.
A proposed law and a request to investigate Sony's digital-only plans are putting game ownership and consumer rights back in the spotlight.
The future of game ownership is becoming a bigger talking point worldwide, and Brazil is the latest country to join the conversation. Lawmakers are now looking at how players are affected as the gaming industry moves further toward digital-only releases. Alongside a new consumer rights bill, Sony's plan to move away from physical game discs has also caught the attention of Brazilian officials.
A measure submitted by the Stop Killing Games movement is at the heart of the debate. The idea is simple: if players pay for a game, they shouldn't suddenly lose access to it because the publisher shuts down its online servers. As more games rely on always-online services, concerns about game preservation and digital ownership have only grown louder.
The bill would require publishers to be upfront about whether a game depends on online servers before customers buy it. They would also have to explain how long those servers will remain active, with a minimum support period of two years after the game's launch in Brazil.
The proposal also gives players more time to prepare as a game nears the end of its life. Publishers would need to provide at least 180 days' notice before shutting down online services. That notice couldn't be hidden away in a blog post—it would need to appear inside the game, on official social media channels, and through other communication methods.

What happens after the servers shut down?
That's where the bill offers a few different paths. Publishers could release an offline mode, hand over tools that allow the community to keep the game running, or offer partial refunds based on how much time players spent with the game. Companies that ignore these rules could face financial penalties.
The proposal echoes many of the goals behind Europe's Stop Killing Games campaign, which has argued that digital purchases should not simply disappear once official support ends. While Brazil's bill still has several hurdles before it can become law, it shows that digital consumer rights are becoming a serious topic beyond gaming communities.
At the same time, Sony is facing fresh scrutiny in the country. According to the sources, a Brazilian federal deputy has asked the nation's consumer protection agency to investigate Sony Interactive Entertainment over its reported plan to stop producing physical game discs by 2028.
The request argues that removing physical media could deprive many players of benefits they have enjoyed for decades. Physical games can be resold, shared with friends, collected, or preserved long after their release. Digital purchases, on the other hand, are usually tied to licenses that come with far more restrictions.
There's also another issue that can't be ignored.
Not every player has fast or reliable internet, especially in parts of Brazil where physical game stores and second-hand markets are still an important way to buy games. A fully digital future might sound convenient for some, but it could create new barriers for others. The investigation request also suggests that Sony's plans may conflict with certain provisions of Brazil's consumer protection laws.
Whether that leads to any action remains to be seen, as both the request for an investigation and the proposed legislation are still in the early stages. Things won’t change quickly, but one thing is certain: the conversation around digital ownership isn’t going anywhere anytime soon. With more governments raising serious questions about players' rights, the gaming industry may have to reassess what it means to own a game. Could Brazil be the country that pushes that conversation to the next level?




