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Reading: Days Gone “Made to Feel Like A Disappointment” Despite 8 Million Copies Sold, Claims Former Game Director
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NewsPCPlayStation

Days Gone “Made to Feel Like A Disappointment” Despite 8 Million Copies Sold, Claims Former Game Director

Joshua Burt
Joshua Burt
Published on January 7, 2022
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3 Min Read
Days Gone
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Days Gone was as Successful as its other Sony counterparts.

Days Gone was released in 2019 to a mixed reception. Players praised the game for its gritty and high-intensity action, while others degraded it for its poor AI and lacklustre story. Whatever your opinion on the game itself, there is one thing that is an irrefutable fact. It was a commercial hit.

The game, in fact, proved quite the opposite of what its review ratings would have you believe. According to former Bend Studios Game Director Jeff Ross, the game exceeded some of the most popular games ever released on the PlayStation platform; he stated this on Twitter:

At the time I left Sony, Days Gone had been out for a year and a half (and a month), and sold over 8 million copies. It's since gone on to sell more, and then a million+ on Steam. Local studio management always made us feel like it was a big disappointment. #daysgone #PlayStation https://t.co/KMZr2pGe9r

— Jeff Ross (@JakeRocket) January 5, 2022

As Ghost of Tsushima hit its incredible milestone of 8 million copies sold, Jeff Ross stated that Days Gone had also reached this milestone, and since then, it has sold more. Additionally, it has garnered heavy popularity on Steam.

He is simply pointing out one of the many dilemmas that are faced by studios, in this case, “Can we make a sequel?” The rumours of a refuted Day’s Gone sequel were abundant enough, but Jeff Ross later replied to Twitter user Xico with this:

Exactly. I was planning on building on top of the original for a kick-ass sequel. Even the first Killzone got a 70 on metacritic, but the sequel roared back with a 91. You gotta crawl before you can walk, and walk before you can run.

— Jeff Ross (@JakeRocket) January 6, 2022

The former studio Director, to this day, believes that a sequel to his beloved project would have been able to “roar back,” as he states in the tweet, and garner huge critical acclaim. Whether this would be true is, unfortunately, in the eye of the beholder. Sony canned the idea for a Day’s Gone sequel regarding the poor reviews that the game received (despite its huge sales figures.)

Regardless, with Sucker Punch Productions having released the Ghost of Tsushima Director’s cut last year (Check out our review for the original version of Ghost of Tsushima here.) It has no doubt had the effect of an already large snowball rolling down a gargantuan mountain, garnering critical and commercial acclaim at almost every turn.

Moreover, Sony has acquired other incredible franchises, such as the remake of Knights of the Old Republic, announced at The Game Awards late last year. Plus, the potential of a Last of Us Remake. It is, unfortunately, expected that Days Gone will remain abandoned in a corner, gathering dust, with one question burning on every fan’s mind:

What could have been?

TAGGED:Bend StudioSonySuckerPunch
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