- The publisher has six remakes, remasters, and platform extensions planned for fiscal years 2028 and 2029.
- The detail comes from Take-Two president Carl Slatoff during the company's fiscal earnings call.
- Red Dead Redemption 2 is perhaps the release that many Rockstar fans are waiting for most.
- L.A. Noire is another Rockstar-owned property that has recently attracted attention.
- The same applies to Grand Theft Auto 4.
- Still, the confirmation of six remakes, remasters, and platform extensions across fiscal years 2028 and 2029 is significant.
The publisher has six remakes, remasters, and platform extensions planned for fiscal years 2028 and 2029.
Take-Two Interactive is preparing a much bigger lineup of remakes and remasters than fans might expect, with the publisher confirming plans for six such releases across fiscal years 2028 and 2029. Take-Two is also counting platform extensions in that figure, which means some of these releases may simply bring existing games to newer systems.
The announcement immediately puts several older Rockstar Games titles back into the conversation, especially with Grand Theft Auto 6 currently taking up much of the company's attention. However, the six projects will not necessarily all be traditional remakes or remasters.
The detail comes from Take-Two president Carl Slatoff during the company's fiscal earnings call.
Take-Two plans to release six remakes, remasters, and platform extensions during its 2028 and 2029 fiscal years. That figure is separate from three new core intellectual properties and seven sequels that are also currently in development.
The first obvious project is the Max Payne 1 and 2 remake, which Remedy Entertainment is developing in partnership with Rockstar Games. The remake remains one of the clearest examples of Take-Two bringing an older franchise back with a modern production.

Its performance will also be worth watching because success with the first two games would give Rockstar and Take-Two another reason to revisit other titles from the same era. Max Payne 3 is one of the games that immediately stands out as a potential follow-up if the remake performs well.
Red Dead Redemption is another major candidate when looking at Take-Two's plans. The first game has already received a modern re-release, but additional platform versions remain a possibility as new hardware arrives.
A PlayStation 6 version and an Xbox Project Helix version would fit into Take-Two's definition of platform extensions rather than being counted as entirely new games. That means the company's six-project figure does not necessarily represent six entirely separate remakes or remasters.
Red Dead Redemption 2 is perhaps the release that many Rockstar fans are waiting for most.
The game has yet to receive a dedicated current-generation version, and reliable insider Nate the Hate has previously stated that a Red Dead Redemption 2 upgrade remains in development. A PlayStation 5 and Xbox Series version would already fit naturally into the platform-extension category.
Grand Theft Auto 6 also makes the platform-extension category especially compelling. Once the game eventually expands beyond its initial console release, versions for PC and future hardware such as PlayStation 6 and Xbox Project Helix would count toward Take-Two's six platform extensions.
That means some of the six planned projects may simply be versions of major games arriving on additional systems. It also shows why the headline figure should not automatically be interpreted as six entirely new remakes.

Another title that is still being discussed is Grand Theft Auto 4. Rockstar reportedly worked on a remaster of the game in the past, but those plans were pushed aside following the poor reception of Grand Theft Auto: The Trilogy – The Definitive Edition.
Since then, Rockstar has still returned to older games, most notably with the modern release of Red Dead Redemption. That history makes a future Grand Theft Auto 4 remaster an easier possibility to discuss, even though there is no confirmation that the project is currently in development.
If Grand Theft Auto 6 eventually moves into its post-launch period, Rockstar's attention will naturally have more room to shift toward other projects. A current-generation version of Grand Theft Auto 4 would fit neatly into that period, especially if Take-Two wants to continue making use of its established catalog.
L.A. Noire is another Rockstar-owned property that has recently attracted attention.
Take-Two acquired the studio behind the detective game, but the company has stated that there is nothing new to announce regarding a sequel at this time. The publisher has also indicated that its teams continue to look at the games and properties already under its ownership.
A remaster of L.A. Noire would give Take-Two another opportunity to bring one of its older games to modern systems. The original detective adventure has a distinct setting and gameplay style that separates it from Rockstar's better-known open-world franchises. A remaster would also require considerably less development than building an entirely new sequel.
Bully is another obvious name on the list of potential Rockstar remasters. Bully: Scholarship Edition remains one of the company's most requested older games, particularly among fans who have been waiting for a sequel.

A straightforward remaster would bring the game to modern consoles, although many players would understandably prefer a full remake or an entirely new Bully game. Rockstar formerly worked on Bully 2, but the project was ultimately canceled as the studio shifted its resources toward Grand Theft Auto 6.
That history makes a new Bully project more complicated, but it does not eliminate the possibility of the franchise returning in some form. A remaster would require less of a commitment than developing Bully 2, while a remake would give another studio the opportunity to rebuild the original for modern hardware.
If Take-Two is genuinely looking to make greater use of its older catalog, Bully is one of the strongest candidates available. Still, there is currently no confirmation that it is part of the six planned projects.
The same applies to Grand Theft Auto 4.
A remake would be a much larger undertaking than a simple remaster, and Rockstar's current priorities remain heavily focused on Grand Theft Auto 6. Once GTA 6 is released and its online and post-launch content enters its long-term cycle, Rockstar will have more flexibility with its other properties.
There is also the possibility of Take-Two allowing another studio to handle some of these remakes. Rockstar doesn’t have to do every remaster or remake itself, especially when its internal teams are busy with bigger projects.
Remedy is already working on the Max Payne remake in partnership with Rockstar, demonstrating that Take-Two is willing to collaborate with other developers on major catalog projects. Similar arrangements for Grand Theft Auto 4 or Bully would give Rockstar the ability to revisit those games without pulling its core teams away from GTA 6.

The six-project plan also provides Max Payne an interesting future. If the Max Payne 1 and 2 remakes perform strongly, Take-Two has an obvious opportunity to revisit Max Payne 3. A successful remake would establish the technology and audience for the series again, making a modernized third game an easier project to justify.
For now, Grand Theft Auto 6 remains the company's most significant priority. Rockstar is likely very focused on the launch of the game before turning its attention to long-term GTA Online support and post-launch content. This means that the company will continue to dedicate most of its resources to GTA 6 for the foreseeable future.
Still, the confirmation of six remakes, remasters, and platform extensions across fiscal years 2028 and 2029 is significant.
Take-Two has not revealed which games make up that number, so it is too early to assign specific projects to the lineup. However, the company's existing catalog gives fans plenty of obvious candidates, including Red Dead Redemption 2, Grand Theft Auto 4, Bully, L.A. Noire, and potentially another Max Payne project.
The timing also suggests that Take-Two is beginning to recognize the value in keeping its older games active. Rockstar has spent years building one of the industry's strongest libraries, and modern hardware provides another opportunity to sell those games to new audiences.
With GTA 6 dominating the immediate future, these older projects give Take-Two a way to maintain interest in its catalog beyond a single blockbuster. The next few years will show exactly how much of that strategy becomes reality.






