- Microsoft's ongoing restructuring reportedly cancels multiple Obsidian projects, shifts the studio toward Fallout, and brings significant layoffs across Xbox teams, including major cuts at id Software.
- The reported adjustment marks a big strategic change for Obsidian.
- The report comes amid leadership shakeups at Xbox.
Microsoft's ongoing restructuring reportedly cancels multiple Obsidian projects, shifts the studio toward Fallout, and brings significant layoffs across Xbox teams, including major cuts at id Software.
Microsoft’s latest Xbox shake-up continues to change how the company's first-party studios operate, with new claims suggesting that some of the publisher's largest projects have been canned, that staff are being let go, and that there’s a renewed focus on some of its biggest properties. Internally, the corporation has been going through major organizational changes, and thousands of employees have lost their jobs in what’s been termed a “100-day reset.”
A report says that Obsidian Entertainment has canceled many projects and is now set to begin development of a new Fallout installment. The Irvine, California-based studio has put a planned sequel to 2025's Avowed, as well as many unnamed projects, on hold and laid off over a fifth of its personnel, the report said.
The reported adjustment marks a big strategic change for Obsidian.
Microsoft seems to be focusing on investing in its existing franchises with greater commercial appeal, rather than growing its newer IP. The alleged Fallout project is still in development planning and could yet alter, but the report says studio design director Josh Sawyer is set to head up the venture. The Fallout series remains one of Xbox’s most valuable RPG titles, so the reported choice is a big reversal for Obsidian.
If it gets made, the project would reunite the studio with a property that many of its veteran developers helped build over the course of their careers. News that Avowed 2 has been canceled, and Microsoft's changing management style, has ignited a conversation. While creative independence has been an often-touted virtue of Xbox Game Studios, some observers believe earlier leadership allowed studios to take on projects that lacked sufficient focus on long-term economic needs.
From that perspective, putting Obsidian on a Fallout project seems like a more viable business option. Fallout has far more brand recognition than Avowed, and putting one of Xbox’s top RPG creators to work on one of its greatest series might yield a larger financial payoff and guarantee the studio's work for years to come.

The report comes amid leadership shakeups at Xbox.
Microsoft has shifted its leadership approach to evaluate projects through the lens of business viability and long-term sustainability. The restructuring underway is not simply a matter of creative ambition, but rather about focusing resources on franchises that can deliver big engagement and big dollars. Supporters of the move believe that it makes strategic sense to focus production on key pillar brands like Fallout during a time of restructuring.
But the termination of initiatives already in production raises questions about how Xbox will balance new intellectual assets with its legacy brands going forward. Obsidian is just part of the reorganization. A related report from Game Developer indicates that a WARN notice filed in Texas confirms layoffs at ZeniMax Media businesses in the state.
The statement says 158 positions were lost, including 96 employees at id Software's Richardson, Texas, headquarters, and another 40 remote employees who reported to the Richardson office and also lost their jobs. The severity of the cuts has startled many industry observers, given id Software's position as one of the finest technology-focused firms. Beyond the growth of the Doom franchise, the team has a long history as masters of the idTech engine, which powered many games.
Staff is apparently being cut dramatically, raising concerns about ID Software's future position within Xbox. Some believe it could be more of a tech support crew, focusing on maintaining internal tech, than on creating blockbuster releases at the same rate as before.
This part of Microsoft’s restructure is harder for many analysts to understand than the rumored switch to Fallout at Obsidian. It sounds financially reasonable to invest more in one of Xbox’s best-known games, but shutting down one of the company’s most experienced technical studios could have broader repercussions for future first-party development. Microsoft’s restructuring continues, and both choices show the business is willing to make painful changes to pursue a more focused long-term plan.





