GamesCreed
  • Home
  • Platforms
    • PC
    • PlayStation 4
    • PlayStation 5
    • Xbox One
    • Xbox Series X
    • Nintendo Switch
    • Nintendo 3DS
    • VR
    • Mobile
  • News
  • Reviews
  • Blogs
  • Entertainment
  • Trending
Reading: INFINITE GUITARS Review | Xbox Series X
Share
Font ResizerAa
GamesCreedGamesCreed
Search
  • GamesCreed | Video Games Reviews, News, Blogs and More.
  • Platforms
    • PC
    • PlayStation
    • Xbox
    • Nintendo
    • VR
    • Mobile
  • News
  • Reviews
  • Blogs
  • Entertainment
  • Trending
  • About Us
  • Terms Of Use
  • Contact Us
  • Advertising
Have an existing account? Sign In
ReviewsXbox Series X|S

INFINITE GUITARS Review | Xbox Series X

Jay Claassen
Jay Claassen
Published on January 13, 2024
Share
12 Min Read
Infinite Guitars
SHARE
2.5

Rhythm and RPG somehow came together with a great story in INFINITE GUITARS, at the cost of a few bugs.

It’s a new year, but there’s always time to revisit the recent past; in this case, you’re in for a wild ride. The story starts with Nikko Nikko, a Canadian developer who looks to be recently founded and decided to dive straight into the wild world of game development. They didn’t test the waters or start small; this developer went all-in with what might be one of the more difficult genres to approach for the first release…. The genre in question is Rhythm. However, their first release, INFINITE GUITARS, released on 30 March 2023, is also an RPG with some turn-based tactical aspects.

The world of INFINITE GUITARS is definitely an odd one; everything is driven by Currant, an electrical source that powers everything from buildings to people. However, your adventure takes place on several islands in space, and things go downhill quickly. Right off the bat, you’ll be shown a quick cinematic to give you a vague idea by an unknown person. That same unknown person will then ask you a few questions. This is already an odd but interesting start to INFINITE GUITARS. Still, the questions are to determine the difficulty level for the different aspects of the game between – Rhythm, Action, and Turn-Based Strategy.

Infinite Guitars, GamesCreed

Your adventure in INFINITE GUITARS takes place with JJ in a dream, though his strange dream was abruptly ended by Miguel. Now, this is where you’ll have to start taking the wheel, literally… Miguel gives JJ the option to fly their ship or let it fall, and this isn’t a regular dialogue where you just choose. Your choices in most conversations will affect JJ’s Attack (ATK) and Defense (DEF).

One option will give you +2 DEF and -1 ATK, while the other will give you +2 ATK and -1 DEF. The numbers might seem small, but they add up very quickly. However, you won’t quite know what you’re getting until you pick an option. So, you’re in for a gamble either way, but to give a little hint – Bravery and recklessness are the key factors regarding how dialogue options can affect JJ.

As you already know, INFINITE GUITARS is quite heavily built around music. Not just because it’s a rhythm game, but your world is built with music in mind, specifically rock. JJ and Miguel’s ship doesn’t dock or drop a normal anchor; instead, they drop a massive audio jack connected to a chain that plugs into a socket on the island. As you get to know JJ and Miguel, you’ll see a distinct difference between them.

JJ is lazy and uncaring, while Miguel leans more toward being relaxed and focused on the task. Things take a crazy turn very quickly for these two, and their characteristics change just as quickly. This normally confuses most, but you just need to hang in there; it improves.

Infinite Guitars, GamesCreed

Before things become too sidetracked, JJ and Miguel’s main objective is to find a rumored infinite power source. This brings them to the first island they visit and sets JJ’s adventure in motion. Miguel gets taken, and it’s up to JJ to save him. Granted, he will need to make a few friends to pull off his rescue mission; more soon. You’ll need to learn how to brave the land as just JJ and his robotic friend, Ruckus, in INFINITE GUITARS.

Buckle up; this is about to get weird. INFINITE GUITARS operates on several different fronts that range from 2.5D to Rhythm-based RPG. Starting off simply, you’ll basically run around as JJ and Ruckus while collecting scrap and rare parts. Sadly, it’s not as innocent or easy as it looks. While running around and exploring each area, you’ll need to watch for Bots that will start fights with you and environmental effects that can cause some decent damage to you.

Now, you’re not stuck without a paddle at least; dodge rolling is key to preserving your Drive (Health). However, if you manage to flop and take some damage, you’ll also have the option of spending Charge to heal yourself. Sadly, this is sometimes easier said than done because the environmental effects paint a nice target for long-range attacks on you.

Nothing is ever quite as perfect as it looks, and sadly, INFINITE GUITARS isn’t perfect either. Navigating around is easy, but with the world being drawn in a flat 2.5D cartoon art style, there’s almost no perspective or way to differentiate between flat ground and a ramp that takes you up.

Infinite Guitars, GamesCreed

Be prepared to get stuck in odd crevices and corners. This is an unfortunate downside to a mostly great game, but the trouble doesn’t quite end there. Naturally, as a Rhythm game, it’s supposed to play to the rhythm… Though this doesn’t quite happen as you’d expect, you’re almost guaranteed to take some bad damage outside of fights.

Life in INFINITE GUITARS isn’t just running around to collect Scrap; the biggest part of this release is the Rhythm side. So, get your headset on and get ready to stick to the beat. You’ll be living on the beat while exploring to open doors using Conduits and to attack in a fight, though it’s nothing too unique if you’ve ever played Guitar Hero and the similarities are uncanny. Just hit the buttons on the beat, hold, and rapid tapping. It’s all there, but there is a catch. You’ll have to maintain a decent accuracy if you score above the required Sync level.

Regarding fighting in INFINITE GUITARS, there are two sides to the coin, and it starts with being turn-based. When you’re attacking, you can use a regular attack that runs on a random charge bar; scoring a higher charge will net you some Charge to use on healing or Overdrive other attacks for some extra kick.

However, the real damage comes with special attacks, which not only deal way more damage (sometimes enough to wipe out your opponent’s entire health bar in one shot) but also with extra buffs or debuffs that can lower ATK and DEF. Granted, these attacks come at the cost of Drive, which you earn back based on your Sync level, and they add a nice twist with the use of the good ol’ Rhythm mechanics.

Infinite Guitars, GamesCreed

The other side of a fight is slightly different; your opponent will randomly pick a target from your party, and you’ll need to dodge their attacks. Luckily, this is the easy part, and it comes with the perk of giving you some extra charge if you can dodge the attack at just the right time. Sadly, this is also a little boring. Aiming for RPG elements mixed with Rhythm is nice, but it’s one of those cases where you must pick a lane; sticking with the Rhythm front on both attack and defense would have been great for INFINITE GUITARS.

No RPG would ever be complete without other NPCs or a town with the odd shop for upgrades. Granted, INFINITE GUITARS only introduces you to the town, shop, and upgrades later on… And even then, you’ll need to do a different quest before getting weapon upgrades. Not everything needs a roadblock to keep a story interesting, and sadly, this made life a bit more tedious.

You’ll likely see unnecessary padding in the story, but it might be worth it if you want those weapon upgrades. Upgrading will require one of two things – Infinite Shards for general upgrades and special components to change your weapon attack type. Keeping this in mind, you’ll need to be careful with how you build your party to maximize your damage output against certain enemy types.

Infinite Guitars, GamesCreed

On the visual side of life, INFINITE GUITARS does so many things right but does a few things wrong. Using a 2.5D cartoon art style combined with looking like a side-scroller was a great move. It helps the story build up while keeping everything approachable; the lack of foreground and background shading in certain areas makes it difficult to see what’s a wall and what isn’t. There is one other major issue, though this isn’t entirely a visual issue and more a technical issue.

As we all know, most consoles use wireless controllers that use either Bluetooth or dedicated wireless. However, Bluetooth comes with the drawback of input latency; this is seriously damaging for Rhythm games if the timing isn’t right and even worse if you can’t do a quick self-calibrate just to align the timing.

This is a relatively small feature that isn’t actually necessary. Still, one or the other would make the Rhythm side of INFINITE GUITARS a lot more enjoyable because not everybody has the option or even wants to use a long enough cable to minimize input latency for what is supposed to be a casual game.

INFINITE GUITARS really shines in sound engineering and music; granted, it has to since it’s a Rhythm game. Though it goes above and beyond with background music, each new background song sets the mood and helps to carry the story until you get to a more dangerous area or a fight, and the music dramatically shifts from calm to Funk Rock. This is where the real spirit of INFINITE GUITARS comes into play while pulling everything together in all the best ways, but it still suffers a bit with the previously mentioned input lag issues.

Overall, INFINITE GUITARS has so much potential to be an excellent Rhythm game with a fun but casual story. It features a good mix of different genres, and they all work quite well with each other to give you a great experience with the story. Sadly, it still has a few issues that need to be addressed before it can shine, namely the visual issues and the minor technical bugs that can drag a good game down.

2.5
Average 2.5
Good Stuff It gets you sucked in with a great story that just keeps developing as you play. A must play for anybody who likes some good music, even more so if you're a fan of Rhythm games.
Bad Stuff The controller input lag caused a few massive issues and this will make any perfectionist go insane. The lack of foreground and background shading makes it difficult to navigate some areas, this is made much worse when you need to dodge attacks.
Summary
Infinite Guitars has so much potential that it might have gone to waste. While it does bring you a brilliant story that keeps you wanting more, it still has a few major issues that need to be resolved before it can shine among the good Rhythm releases.
TAGGED:Humble BundleInfinite GuitarsNikko NikkoUnity EngineXbox Series X
Share This Article
Facebook Email Print
ByJay Claassen
Follow:
Creature of the night who loves gaming but is trapped in what might as well be the sun. Always a fan of anything RPG but anything with a good story is great.
Leave a Comment Leave a Comment

Trending Stories

Black Ops 7
NewsXboxXbox Game Pass

Black Ops 7 Announced

June 10, 2025
Helskate review 1 1
ReviewsPC

Helskate Review

January 22, 2025
Minecraft Movie
NewsEntertainment

A Minecraft Movie Might Suck, But This Will Help It

April 4, 2025
New Project
NewsPlayStationXbox

Pricier Than the PS5 Pro, Gamers Are Stun by Microsoft’s $730 Xbox Series X

May 5, 2025
Old Skies
ReviewsPC

Old Skies Review

May 23, 2025
Second Stone: The Legend of the Hidden World, GamesCreed,
NewsPC

A Thrilling Adventure Awaits in Second Stone Skyward Entertainment’s Upcoming Title

March 17, 2025
Dragon Ball: Sparking Zero
NewsNintendo Switch 2

Switch 2 Getting Dragon Ball: Sparking! Zero in June

March 18, 2025
Cyberpunk 2077 Gameplay
Blogs

The Evolution of Video Gaming: From Consoles to New Digital Horizons

December 31, 2024
Ballerina
NewsEntertainment

John Wick spinoff, Ballerina, loses to Lilo & Stitch In Its First Weekend

June 10, 2025
RoadCraft
ReviewsPC

RoadCraft Review

May 22, 2025
MindsEye
ReviewsPC

MindsEye Review

June 12, 2025
Persona 4 Remake
NewsPlayStation 5

Persona 4 Remake Confirmation Might Have Just Happened

May 28, 2025
Project Sirius
BlogsPCPlayStation 5

The Witcher Franchise Ventures Into Multiplayer Territory

January 21, 2025
Cthulhu Keeper, Gamescreed
NewsPC

Join the Cthulhu Keeper Public Playtest to Create Your Own Cult

March 17, 2025

Always Stay Up to Date

Subscribe to our newsletter to get our newest articles instantly!

Follow GamesCreed

Twitter Youtube Facebook Linkedin Pinterest

GamesCreed © 2024. All Rights Reserved.

  • About Us
  • Contact Us
  • Terms Of Use
  • Advertising
  • NoobFeed
  • CritOP
adbanner
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?