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ReviewsFMVPC

Road to Empress I Review

Adiba Manha
Adiba Manha
Published on February 4, 2026
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12 Min Read
Road to Empress I
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Review Overview

Road to Empress 1 is an ambitious FMV palace drama where power is earned in blood and betrayal.

FMV games have always been on the edge of the medium, slowly changing while most of the industry concentrates on bigger budgets and faster mechanisms. Road to Empress I is a part of that silent evolution. It confidently steps into a space where interactive cinema and choice-driven storytelling meet.  

Contents
Road to Empress 1 is an ambitious FMV palace drama where power is earned in blood and betrayal.You don’t come into it as a historian; you come into it as someone who is entering a perilous political arena that is beautifully designed and where every smile hides a knife.  The story is based on Wu Zetian, but it is cautious to say that it is “inspired by” Wu Zetian instead of “based on.” You shouldn’t think of this as a history lesson, and that’s a good thing for Road to Empress I.  The interface is easy to use and understand, so you can focus on the story instead than the mechanics. Most of the time, choices are evident, but the effects of those choices aren’t always plain.  Road to Empress I’s decision design is both its best and worst feature.Road to Empress I is worth your time if you’re even a little bit interested in FMV games, political dramas, or stories where you have to make choices and survival is never guaranteed.  

This is not a sequel that you need to know anything about history to enjoy. It is a grandiose historical drama based on the life of Wu Zetian, China’s sole female empress. It calls itself a fictitious palace drama, taking names, people, and concepts from the Tang Dynasty but focused on player-driven intrigue instead of historical authenticity.  

You don’t come into it as a historian; you come into it as someone who is entering a perilous political arena that is beautifully designed and where every smile hides a knife.  

Road to Empress I is instantly interesting since it draws on its influences with such confidence. Palace dramas are a whole genre, notably in Chinese media. If you don’t know about them, Road to Empress I can seem like opening a door to a world you didn’t know existed. 

It is theatrical, cruel, romantic, and always on edge. The FMV format makes that tension feel more personal. You are not watching power plays happen from a distance. You are making the decisions that will determine who survives, who dies, and if you live through the next chapter.  

Road to Empress I takes place during the Tang Dynasty, circa 600 CE. This is a very different time period from the Romance of the Three Kingdoms, which is more often seen in movies. You play as Wu Yuanzhao, a young woman who has just started working at the Imperial Palace.  

Road to Empress 1, Review, PC, Gameplay, Screenshot, GamesCreed

From the outside, this can look like a chance for power and safety, but you rapidly find out that the palace is full of politics, ambition, deception, and subtle cruelty. In this world, trust is hard to come by, alliances change all the time, and one bad choice can kill you without notice.  

The story is based on Wu Zetian, but it is cautious to say that it is “inspired by” Wu Zetian instead of “based on.” You shouldn’t think of this as a history lesson, and that’s a good thing for Road to Empress I.  

There are real historical figures, however they are changed to fit the story instead of being true to history. The story is told in sixteen chapters, and there isn’t much time between them, which is impressive. In almost every chapter, there is a new character, threat, or problem. This keeps the pace fast, even after hours of play.  

The main ideas are about ambition, trust, manipulation, and survival. You always have to ask yourself who you can trust, if anyone, and how far you’re ready to go to keep your job. Some characters rapidly win your heart, but then they betray you when it works for them.  

Some characters may initially appear nasty or distant, but later reveal surprising loyalty. Road to Empress I often embraces emotion, but avoids excessive sentimentality.   It sometimes makes you feel bad, but mostly it just makes you sit with the results of your own harsh choices.  

Your main enemies are Consort Wei and Consort Yang, who are not very effective at being villainous. They plot, deceive, twist the truth, and try to kill you whenever they can. It’s wonderful to despise them and even more fun to outsmart them.  

Road to Empress 1, Review, PC, Gameplay, Screenshot, GamesCreed

Road to Empress I also doesn’t try to make Yuanzhao seem morally good. You can’t be passive or nice if you want to stay alive. Being coy and shy will get you killed. The story shows that you use others as pawns because that’s how your world works. You are using others as pawns because that is how the world you are stuck in works.  

Road to Empress I is basically a Choose-Your-Own-Adventure game with high-quality FMV. Most of the time, you’re viewing professionally recorded scenes and then making choices at important points that move the tale along or finish it quickly.  

The interface is easy to use and understand, so you can focus on the story instead than the mechanics. Most of the time, choices are evident, but the effects of those choices aren’t always plain.  

Road to Empress I also has a timeline mechanism that lets you go back to choices you made before you failed. This is very important because you will die a lot. People don’t see death as a failure but as a way to grow.  

You should try things out, make mistakes, and then go back and try again to find the right way. You can also unlock optional videos from other characters after each episode. These movies will provide insights into the actions and motivations of the characters behind the scenes. These moments provide you with more information and let you see the world outside of your own point of view.  

There is also an in-game encyclopedia that keeps track of characters, places, clothes, jewels, and major story points. It’s helpful to be able to go back and look at this information again, especially because the cast is big and alliances can be hard to follow. It’s a minor thing, but it makes you feel more like you’re in the setting and makes you care more about it.  

Road to Empress 1, Review, PC, Gameplay, Screenshot, GamesCreed

In Road to Empress I, there is no normal fighting. Instead, the “combat” is social and political, conducted through choices in communication, alliances, and planned betrayals. Some parts of Road to Empress I have Quick Time Events, which require you to click an icon on the screen in a short amount of time.  These are rare but can be distracting and pull you out of the story don’t happen very often, but they can be distracting and take you out of the story for a short time.  

Road to Empress I’s decision design is both its best and worst feature.

The good news is that choices matter, and the continual danger of death keeps things tense. You never feel safe, and that matches the story nicely. But many choices seem random. You might choose what appears like an innocuous response, but then you get a little cutscene and die right away. Often, Road to Empress I limits you to one right decision and one wrong choice, offering little complexity. 

This linearity can be annoying, especially when the presentation makes it seem like the experience is more open-ended. There are a lot of different endings, but the routes that lead to them are very restricted.  

Going off the planned path typically leads to failure. The timeline method helps you get better quickly, so the frustration doesn’t last long. You start to get the hang of Road to Empress I’s logic and learn how to “think like the palace,” picking alternatives that put safety, manipulation, and self-preservation first.  

There isn’t a normal XP system or way for characters to level up. Progression is only about the story. Your understanding of the characters and the political scene, rather than numbers or skills, determines your growth. In that way, Road to Empress I rewards memory and attention more than mechanical skill.  

Road to Empress 1, Review, PC, Gameplay, Screenshot, GamesCreed

Since the title is an FMV game, all of the graphics are pre-rendered video, and you can’t change any of the usual graphical options. You get what you see, and luckily, what you get is always great. 

The cinematography is excellent, with meticulous framing and lighting that make each scene feel dramatic. The scenery and environments do a fantastic job of making you feel like you’re in feudal China, and the clothes and props are very well thought out.  

The outfits are what really stand out. They are beautiful, expressive, and unforgettable, even if they aren’t historically correct. Road to Empress I’s encyclopedia also lets you look at clothes and jewels in detail, which shows how much thought went into the production design. Across the board, the performances are superb. The performers give convincing, emotionally driven performances that make the suspense feel real.  

Road to Empress I is worth your time if you’re even a little bit interested in FMV games, political dramas, or stories where you have to make choices and survival is never guaranteed.  

When a new video file starts playing on a PC, you can see short stutters. You can make things smoother by lowering the playing quality from 4K to FHD without losing any visual clarity. Once scenes start playing, the performance is usually consistent and not too noticeable.  

The fact that Road to Empress I is fully voiced in Chinese makes it more real, but it also makes it harder for certain people to understand. If you don’t speak the language, you have to rely on subtitles, which are sadly not always accurate.  

Sometimes, subtitles only show a few words at a time and then disappear quickly, which makes it hard to follow fast-paced conversations. There are also times when sentences are uttered without subtitles, such at the end of several scenes, which can make it hard to understand what just transpired.  

Road to Empress 1, Review, PC, Gameplay, Screenshot, GamesCreed

The music is very melodramatic, getting louder during tense or emotional parts. At times, this may seem too much, but it fits the genre and makes you feel like you’re in an interactive TV drama. Overall, the sound design adds to the experience, even though the way the subtitles are used makes it a little less good.  

Road to Empress I is a well-made FMV game that knows exactly what it wants to be. It’s a palace drama with betrayal, ambition, and perpetual danger that comes to life through great acting and high production qualities. The option structure can sometimes feel limiting and unjust, but the story is still interesting enough to keep you going, even when you die a lot.  

Even though Road to Empress I isn’t very lengthy, it makes a great impression, and it’s evident that this is just the start of a bigger story. The ending is satisfying, yet you still want to know what happens next with these folks.

Review Overview
3
Good 3
Good Stuff Costumes, sets, and props are striking and help immerse you in the Tang Dynasty setting. Characters are memorable, with clear motivations that make alliances and betrayals impactful. Strong, consistently engaging narrative with very little filler across its chapters. Excellent acting that sells the tension, betrayal, and political intrigue. High-quality cinematography and lavish production values for an FMV title.
Bad Stuff Some deaths feel arbitrary, punishing seemingly harmless choices without warning. Subtitles are inconsistent, often appearing too briefly or missing entirely in some scenes. Choice structure can feel overly linear, with many decisions boiling down to one right answer.
Summary
Road to Empress I might make you angry, surprise you, or even shock you, but it will almost surely stay with you long after the credits roll.
TAGGED:FMVNew One StudioRoad to Empress 1Unity Engine
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