- Ubisoft prepares a major patch for Black Flag Resynced while new leaks hint at what players can expect from the next mainline Assassin’s Creed adventure.
- The team is also looking into difficulties with harpooning encounters, aiming interruptions, quick travel failures, save menu soft locks, and instances when the Jackdaw disappears after being upgraded while docked.
- Ubisoft’s next big Assassin's Creed project, now going by the working title Assassin’s Creed Codename Hexe, is also beginning to get some attention.
- Perhaps the most fascinating aspect about Codename Hexe is its alleged composition.
Ubisoft prepares a major patch for Black Flag Resynced while new leaks hint at what players can expect from the next mainline Assassin’s Creed adventure.
Ubisoft is readying a large title update for Assassin’s Creed Black Flag, the first major post-launch patch to hit on July 16. The update solves one of the most prevalent technical problems reported by PC players and lays the groundwork for further updates in subsequent patches.
The headline change addresses a PC bug that locks cutscenes to 30 frames per second when several graphical settings are set to Very High, according to the official Assassin’s Creed social media account. While players have been able to work around the issue by lowering specific settings, the new patch removes the need for that compromise, letting PC gamers experience the game at maximum visual quality without losing smoother cinematics.
Ubisoft also said the update includes several other bug fixes and gameplay tweaks. We expect the full patch notes to arrive with the release, but the developer has already detailed several bugs that players should see repaired quickly. A big patch is for a localization bug affecting voiceover synchronization in some language versions of the game. Some players have noticed that the dialogue sometimes gets unsynced with the cutscene animations, and Ubisoft is aware of the issue and is working on a fix.
Ubisoft has also outlined a long list of concerns that are still being investigated, with tomorrow's patch aiming to address several high-priority issues. There are also patches for stealth-related problems, like the double assassination prompt not appearing during certain missions and adversaries detecting rope dart attacks from unreasonable distances.
The team is also looking into difficulties with harpooning encounters, aiming interruptions, quick travel failures, save menu soft locks, and instances when the Jackdaw disappears after being upgraded while docked.

Other bugs under investigation include players getting stuck in certain areas of ships, inappropriate audio effects when foes fall, ammo containers being unreachable during missions, and several quest-specific progression blockages. Ubisoft also conceded that some gaming elements, such as manually aiming pistols to take down particular foes and the distraction mechanic of enemies tossing money, haven't been described well enough. We’re working on upgrades to increase guidance for players in those areas.
They are also working on quest progression concerns. Ubisoft is also correcting issues that caused players to become stuck on environmental items, to be stranded within the diving bell post-respawn, or to encounter AI behavior that unintentionally ruins stealth gameplay. Ubisoft said work continues on numerous fronts, with community feedback informing future patches, although not all issues are likely to be rectified in the first update.
Besides bug fixes, Ubisoft has also teased some important gameplay additions to Black Flag in the coming months. In a chat with content creator JorRaptor, game director Richard Knight revealed the team is indeed studying the addition of New Game Plus. No release timetable has been announced, but the feature will let players restart the adventure while keeping their items and progression, giving veterans another reason to come back after beating the campaign.
Knight also said the team is aiming to offer the option to hide the blowpipe, another popular customization feature that gamers have asked for. Ubisoft was reluctant to provide any further post-launch road map beyond these additions. Rather, the studio aims to continue focusing on community-feedback-based updates and avoid committing to a content schedule.
Many fans are hopeful that Ubisoft will move beyond bug fixes to add additional gameplay content and quality-of-life enhancements over the coming months, following the game's strong launch reception. Reception to Black Flag has mostly been good, despite criticism of downloadable cosmetics and the addition of microtransactions. Cosmetic DLC alone has reportedly produced significant income, underscoring Ubisoft’s ongoing commitment to optional in-game purchases, regardless of whether the actual gameplay stays unchanged.

Ubisoft’s next big Assassin's Creed project, now going by the working title Assassin’s Creed Codename Hexe, is also beginning to get some attention.
A report has said the game is currently targeting a June 2027 release window, though that could shift before an official reveal. The leak suggests the title will arrive on PC, PlayStation 5, and Xbox Series X|S with Standard, Deluxe, and Collector's Editions in development. Pricing is listed at $70 for the basic version, $90 for the Deluxe version, and $120 for the Collector's Edition, which is a little less than what Ubisoft has been charging for its premium editions of late.
One of the more interesting theories is that Hex will be PEGI 18-rated, due to its darker tone and more adult themes. Graphically, Rogue boasts that it is a big step up from Assassin's Creed: Shadows, with Ubisoft supposedly heeding criticism of earlier entries and crafting a much darker experience.
The leak also refers to the reintroduction of the Assassin's Creed Syndicate: Jack the Ripper, which introduced the fear system. Stealth gameplay takes on a new dimension as NPCs fear, misfire their weapons, or leave engagements. Big upgrades to audio design are also said to be in the works. Sound propagation has supposedly been altered to make attackers behind walls harder to detect via aural cues, adding more suspense and making stealth encounters less predictable.
Perhaps the most fascinating aspect about Codename Hexe is its alleged composition.
Leaks hint that Ubisoft is working on a more focused game with interconnected open sections rather than another huge open-world experience with a giant map. Fans are already buzzing about the alleged Salem Witch Trials location, which promises to be one of the franchise's worst stories ever.

After the largely well-received Black Flag, Ubisoft seems to be leaning towards more variety in the Assassin’s Creed series. With modern remakes, more focused experiences like Hexe, and future projects yet to be announced, the publisher seems bent on shaking up the franchise rather than relying solely on broad open-world formulae.
For now, players may look forward to the current version of Black Flag, with New Game Plus potentially dropping later this year. At the same time, anticipation continues to build for Codename Hex ahead of what could be its official reveal before the end of 2026. If Ubisoft is still thinking of a 2027 release date, then a shorter marketing campaign, perhaps kicking off around The Game Awards, may be a welcome change from the long promotional cycles of previous Assassin’s Creed games.




