- Here's how to set up your factory in Graveyard Keeper 2.
- Powering Your Factory
- Setting Up Mining and Supply
- Setting Up Fabric Production
- Laying Down Conveyor Belts
- Assigning Zombies to Stations
- Building Out Production
- Getting Goods to the Town Warehouse
- Expanding Further
- Which Setup to Prioritize
- FAQ
Here's how to set up your factory in Graveyard Keeper 2.
The Factory in Graveyard Keeper 2 lets you automate production and start earning steady Town Gratitude without manually crafting everything yourself. Before any of this works, you need to clear the blockage in the cellar beneath the Inquisition Base to actually reach the Factory space underground.
Powering Your Factory
Power comes from staffing a Zombie Carousel with a worker. Each zombie assigned to a Carousel supplies 7 power to your Factory, and every ordinary conveyor belt piece, splitter, underground conveyor, and Supply Station you place each add 1 to your total demand. Keep your Carousel capacity at or above your total belt demand, or the whole conveyor network stops working.
You'll need multiple Carousels running as your factory grows, since a sprawling belt layout in Graveyard Keeper 2 quickly outpaces what a single worker can support.

Setting Up Mining and Supply
Place Zombie Miners to automatically pull iron ore and coal into storage, then assign a Zombie Porter to carry that ore over to your Factory stockpiles. A completed Zombie Miner cycle returns 1 Iron Ore and 2 Coal at a time, so running a few of them in parallel keeps your production line fed.
Setting Up Fabric Production
Unlike underground ores, which come from nearby veins, Fabric requires a longer setup. You'll need a farmer with at least 6 Farming skill to plant and harvest Flax while preserving seeds for future planting.
Building a Lifting Crane on your farm lets you send harvested resources underground automatically - no zombie needed, since the Crane teleports Flax straight from your farm chests. From there, an underground receiver takes in the delivered Flax, and a short conveyor run carries it into an Assembly Bench.

You can turn Flax into Fabric two ways: spinning it into Flax Thread first and weaving that into Fabric, or feeding raw Flax directly into an Assembly Bench with the Spinning Wheel upgrade installed.
Either way, you'll want a zombie working the Assembly Bench, plus the same delivery setup as your ore lines - one zombie handling the underground transport, and one Supply Porter handling the trip to town.
Laying Down Conveyor Belts
Each conveyor belt piece costs 1 Bronze Gear and 1 Fabric to place. Lay belts from your resource stockpile toward the input side of a workstation, and press R to rotate a belt if it's facing the wrong direction.
Belts only connect properly when they line up with a machine's actual input or output connector, so simply placing one beside a machine without matching that connector won't work.
If you make a placement mistake, you'll get your materials back when demolishing, so experimenting with your layout in Graveyard Keeper 2 doesn't cost you much in the long run.

Assigning Zombies to Stations
Once resources are feeding into a station, assign a zombie worker there directly. Make sure that zombie is holding the correct tool for the job, since most crafting stations require a matching tool, like a hammer, axe, pickaxe, or shovel, before they'll actually start working.
Building Out Production
The Assembly Bench turns raw materials into finished goods, and you can rotate it during placement to fit your layout. Running more than one assembly line in parallel speeds up production considerably compared to relying on a single station, especially for iron, which processes slowly with just one bench active.
Getting Goods to the Town Warehouse
Once a station finishes producing a supply item, run a conveyor belt from it straight into a Supply Station - the Supply Station won't function without an incoming belt connection. A Zombie Supply Porter then picks up the finished goods from there and moves them to a Supply Pallet in the Supply Storage room. From there, a second porter carries everything the rest of the way to the Town Warehouse.
Expanding Further
Once your basic line is running, building kits are worth adding to your production queue early, since you'll need a steady supply of them while rebuilding the town. As your factory grows, tools like underground conveyor belts and conveyor splitters become useful for routing iron and coal in multiple directions at once without cluttering your main production floor.

Which Setup to Prioritize
Once your first line is running, focus on keeping Carousel power ahead of belt demand and making sure every Supply Station has a proper belt connection feeding into it, since that's what keeps goods flowing all the way to the Town Warehouse without bottlenecks.
A well-powered Factory with even two or three production lines running can keep your Town Warehouse stocked with enough supplies to hit Town Gratitude rewards consistently.
FAQ
Q. How much power does each Zombie Carousel worker provide?
A. 7 power per worker, toward your Factory's total capacity.
Q. Does a Supply Station need a belt connection to work?
A. Yes, a Supply Station requires an incoming belt connection to function - it won't collect finished goods on its own.
Q. How much does each Zombie Miner cycle produce?
A. 1 Iron Ore and 2 Coal per cycle.
Q. Do you need a farmer to produce Fabric?
A. Yes, you'll need a farmer with at least 6 Farming skill to plant and harvest Flax, which feeds into Fabric production.







